Cask Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his mace. His fur is red and curly. This green eyed westerner is not easily forgotten.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Cask lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He is searching for what he claims is his rightful reward.
Motivation: He would like to get married and retire; and to unite with his brother
Ideals: Optimist. Bonds: Has a crush, Adventurer, Family. Occupation: Gardener
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 24 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 18 (+4) | 9 (-1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 |
Possessions: 20000 cp.
Gadreel Felicity, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a custom-built plate barding that's adorned with black lining and desert motifs. She wears a small hat to cover her moderate length purple hair. She has red eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born in a small mountains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Being a Dyer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To unite with her brother; and her relatives are trying to arrange a marriage
Ideals: Joker. Bonds: Job, Nature, Criminal record, Family. Occupation: Dyer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 44 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Giant
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item.
Dayereth Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has moderate length chestnut hair. He has gray eyes and a violet hat with a brown feather.
Personality: He can speak with the recently deceased. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dayereth took refuge in the large cave and found the beat up crossbow and armor he uses now. He inherited the family business which he has now maintained for 13 years.
Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army
Ideals: Gifted. Bonds: Poor, Nature, Job, Military. Occupation: Herbalist
Voice: Irish accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 9)
Armor Class 11
Hit Points 59 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 17 (+3) | 16 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Goblin, Dwarven, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1600 gp.
Ahinar Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She typically wears yellow cloth garments or leather armor. Beneath her clothing is a huge mess of scar tissue. Her auburn hair is drawn into a tight pony tail with a rose scrunchie. She wears a mask on her face.
Personality: She speaks before she thinks and is too direct. She invites people to come help in her community garden.
History: She was raised in a white middle class family as the only child. She was taken as a slave by a traveling circus and forced to perform She inherited the family business which she has now maintained for 8 years.
Motivation: To end her boredom; and to find somewhere to settle down
Ideals: Philantrophist. Flaws: Impulsive, Mundane. Bonds: Slave, Job. Occupation: Bookbinder
Voice: Low range voice
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.
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