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NPC Generator

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Advanced [show]


Trynnicus Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears green painted combat armor at almost all times. He has green crest. He has a tattooed face.

Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trynnicus lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Painter, but he got bored and became a Stableman. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality.

Bonds: Immigrant, Job, Adventurer, Family. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Trynnicus Shestendeliath, Male Dragonborn Cleric 13
Medium (6'1") Dragonborn, Lawful Good (CR 13)
Armor Class 11
Hit Points 99 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 18 (+4)11 (+0)
Skills Deception +4, Stealth +5
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655443210

Possessions: 1000 pp. Hematite (15 gp). Sard (20 gp).


Social Check DCs


Reirak Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He has a slight overbite and is overall scrawny. His tied-back hair is black. His fierce green eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. He hasn't told them the truth, but wants to settle down with them.

Motivation: A rival would like him out of the picture; and he would like to get married and retire

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Has a crush, Criminal record. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Reirak Helcral, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Nature +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 80 gp. 1 Tanglefoot bags.


Social Check DCs


Gilthur Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. His silver hair is slicked back into a classic pompadour. His eyes are gray and catlike.

Personality: Gilthur is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Athletic, Extrovert. Bonds: Rich, In love, Job. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Gilthur Gorunn, Male Dwarf Barbarian 12
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 107 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)15 (+2) 7 (-2)7 (-2)
Skills Intimidation +2, Survival +2
Senses Passive Perception 8
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Tiger eye turquoise (10 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faral Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She is portly but not overly obese. Her hair, while still mostly black, has prominent grey streaks. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Born in the north to a Beggar, Faral learned a great deal about her mother's area of expertise. Her arcane abilities were realized during a raid on her village. She has achieved small success as a Beggar.

Motivation: Further expansion of business; and balancing her hectic life and new beggar responsibilities is difficult

Ideals: Gifted. Flaws: Addict. Bonds: Job, Immigrant. Occupation: Beggar

Voice: Pronounces O like U

Attributes [hide]

Faral Cithreth, Female Elf Rogue 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)9 (-1) 9 (-1)11 (+0)
Skills Arcana +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Rock crystal (70 gp). 1 Darkwood Shield.


Social Check DCs

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