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NPC Generator

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Advanced [show]


Sun Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Beneath her clothing is a huge mess of scar tissue. Her cinnamon fur, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When she was but 8 years old her parents immigrated from the south. She was taken from her home at a very young age. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Justice, Joker. Bonds: Rich, Slave, Immigrant. Occupation: Cook

Voice: Relaxed voice

Attributes [hide]

Sun Of Shadows, Female Tabaxi Expert 1
Medium (5'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)15 (+2) 10 (+0)15 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 600 sp. Amber (110 gp).


Social Check DCs


Dain Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large grey jacket. He sports a flattop hair cut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He is an amazing painter.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dain took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Professionalism, Gifted, Entrepeneur. Bonds: Nature, Adventurer. Occupation: Armorer

Voice: Gruff and masculine

Attributes [hide]

Dain Ungart, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)15 (+2) 12 (+1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1 Breastplate.


Social Check DCs


Hûra Ogden, Male Half-Orc [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his black hair down. His green eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a small toy that he constantly fidgets with.

History: He is a Lycanthrope in disguise. He made a point of taking high paying jobs and getting most of it up front. During his travels, Hûra and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hûra discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hûra fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To settle down with his crush; and he wants to meet his childhood hero

Flaws: Terse, Addict, Disease. Bonds: Adventurer, Has a crush. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hûra Ogden, Male Half-Orc Paladin 12
Medium (6'7") Half-Orc, Neutral Good (CR 12)
Armor Class 12
Hit Points 68 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)7 (-2) 13 (+1)9 (-1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 29000 sp. Gold dragon comb with red garnet eye (1000 gp).


Social Check DCs


Theodoric York, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He has a long white beard with little hanging trinkets. His eyes are hazel.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: When he was but 4 years old his parents immigrated from the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He left for the north, certain he would find work there.

Motivation: He feels threatened by others; and doesn't want to be a weaver and was forced into it by his family

Ideals: Athletic. Flaws: Fearful. Bonds: Has a crush, Immigrant, Family. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Theodoric York, Male Human Bard 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 8 (-1)13 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 800 sp.


Social Check DCs

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