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NPC Generator

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Advanced [show]


Williamina Cornish, Female Human [Permalink]

Personal [hide]

Description: This northern woman dresses in collared shirts and wears a proper scarf over her head. Her clothes are grease stained in places. Her hair is greying and her face has many wrinkles. Her gray eyes are slightly larger than normal.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Williamina was born the youngest of three triplets. She moved from fad to fad and when she turned 15 she discovered music. She moves from town to town, unable to find a place to settle.

Motivation: To reunite with her absent father; and an old rival family wants her found

Ideals: Justice, Artistic. Bonds: Poor, Immigrant, Family. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Williamina Cornish, Female Human Commoner 11
Medium (5'11") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 74 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +7, Athletics +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +4

Possessions: 700 gp. Violet garnet (1400 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tawar Cooper, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a long, black, dusty cloak. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a clover on it. Her brown hair is well kept. She has hazel eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Tawar grew up listening to her mother's many stories. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Retire the richest woman in the south; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Adventurer, Debt. Occupation: Armorer

Voice: Speaks like tongue is numb

Attributes [hide]

Tawar Cooper, Female Half-Orc Bard 4
Medium (5'5") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 48000 sp. Blue quartz (4 gp). Alexandrite (1200 gp).


Social Check DCs


Gilbert Elton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has a large brown mantle and cape that has been intricately interwoven into his green robe. He sports a long auburn beard, and similarly colored long hair. His eyes, though not visible through his cowl, are gray.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better kind of golem.

Motivation: He doesn't get along with people that don't share his tastes; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Insomniac, Disease. Bonds: Adventurer, Rich. Occupation: Animal Trainer

Voice: Old Prospector

Attributes [hide]

Gilbert Elton, Male Human Monk 11
Medium (5'6") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 74 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)12 (+1) 17 (+3)6 (-2)
Skills Persuasion +2, Stealth +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 600 gp. Jade (40 gp). Blue star sapphire (1000 gp). Red-brown spinel (40 gp). Aquamarine (1400 gp). Banded agate (8 gp). Brown-green garnet (40 gp). Lapis lazuli (8 gp). Onyx (70 gp). Jasper (70 gp).


Social Check DCs


Geoffrey Rowley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a faded coat and loose pants complete with broad hat. He is tall, broad shouldered and powerfully built. He has styled his black hair well, parting it to the right. This green eyed easterner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Geoffrey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Geoffrey decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and to reunite with his absent mother

Ideals: Pacifist, Gifted. Bonds: Job, Criminal record, Family. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Geoffrey Rowley, Male Human Wizard 11
Medium (5'3") Human, Chaotic Neutral (CR 11)
Armor Class 8
Hit Points 34 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: 2800 gp. Emerald (900 gp). Blue star sapphire (900 gp). Tourmaline (130 gp). Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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