Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Eran Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman tends to wear a large red jacket, and a wedding ring on her left hand. She wears a Stetson hat to cover her moderate length brown hair. She wears round tiny glasses practically rammed into her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She pushes her goals aggressively. She is also a coward if confronted.

History: Eran was raised in a hard working conservative environment. Her mother was a mechanic, and taught her how to fix just about anything. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Eran never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Sabotage a competitor; and expand her business

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: In love, Job. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Eran Silvereyes, Female Halfling Warrior 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)9 (-1) 10 (+0)8 (-1)
Skills Nature +1, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs


Heskan Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears baggy green pantaloons and a blue scarf. His left hand appears badly burned and disfigured. He sports a flattop crest cut. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heskan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Bonds: Family, Poor, In love. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Heskan Ophinshtalajiir, Male Dragonborn Monk 7
Medium (6'5") Dragonborn, Neutral Evil (CR 7)
Armor Class 13
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)9 (-1) 12 (+1)16 (+3)
Skills Religion +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and green robe with the hood down. He wears his hair in dreadlocks. He has hazel eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a great chef.

History: Godfrey was born in the south. At a young age he loved to build and create. After coming to the age of reason, Godfrey took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Ideals: Joker, Gifted, Persistence. Bonds: Has a crush, Family. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Godfrey Gentry, Male Human Fighter 11
Medium (5'6") Human, Neutral Evil (CR 11)
Armor Class 14
Hit Points 105 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)14 (+2) 7 (-2)16 (+3)
Skills History +6, Investigation +6
Senses Passive Perception 8
Languages Common, Sylvan, Giant
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4

Possessions: 3000 gp.


Social Check DCs


Balimaar Payton, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a grey suit, red shirt, and tan tie. He is muscular with a powerful set of arms. His silver hair is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Balimaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Balimaar was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Ideals: Extrovert, Artistic. Flaws: Shy, Racist. Bonds: Job. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Balimaar Payton, Male Human Monk 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 8 (-1)13 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common, Ignan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 160 gp.


Social Check DCs

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