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NPC Generator

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Advanced [show]


Savaran Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears an entirely black suit with green socks and a vest with buckled shoes. She carries with her a set of whips on her belt, each one with a amber on the hilt. Her black crest is slicked back into a classic pompadour. Her gold eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Savaran isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Savaran was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Savaran Imbixtellrhyst, Female Dragonborn Rogue 6
Medium (6'1") Dragonborn, Neutral Good (CR 6)
Armor Class 10
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)11 (+0) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 2d6+5, Ranged +3 / 2d6+0, Grapple +5

Possessions: 600 gp.


Social Check DCs


Wymar Marley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His auburn hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He left for the south, certain he would find work there.

Motivation: To clean up the streets; and he feels that his past leaves him morally obligated to help

Ideals: Impeccable, Professionalism. Bonds: Immigrant, Criminal record, Guardian. Occupation: Shepherd

Voice: Low rumbling, strings words together

Attributes [hide]

Wymar Marley, Male Human Paladin 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)15 (+2) 11 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 700 sp.


Social Check DCs


Hûra Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. His left hand appears badly burned and disfigured. His hair is short and brown. He has several tiny opal earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He is frequently practicing swordplay.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hûra took refuge in the old dungeon and found the beat up falchion and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Money/treasure.

Ideals: Optimist. Bonds: Rich, Military, Nature. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Hûra Mori, Male Half-Orc Bard 3
Medium (6'5") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 4 (-3)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 gp.


Social Check DCs


Peren Hart, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'10" eastern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is short and black. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not believe in violence as a means to an end. He is a dedicated Courier but believes his peers are too gung-ho.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To protect his home; and money/treasure

Ideals: Pacifist. Flaws: Disease. Bonds: Rich, Job, Military, Guardian. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Peren Hart, Male Half-Elf Druid 2
Medium (5'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 9 (-1)13 (+1) 11 (+0)9 (-1)
Skills Religion +3, Sleight of Hand -1
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 290 gp.


Social Check DCs

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