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NPC Generator

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Advanced [show]


Darrak Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He wears a weathered and beat up set of banded mail beneath an oversized grey coat, and his gloved hand is found clutching a shortspear. His hair is long and blonde with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His violet eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with his god.

History: A powerful necromancer made him what he is. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Athletic. Flaws: Depressed. Bonds: Religious, Mentor. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Darrak Bloodkith, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)17 (+3) 12 (+1)9 (-1)
Skills Acrobatics +1, Deception +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Druidic, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Enidda Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She has a dull look in her violet eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born to loving parents in a slum to the south. When Enidda reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a Assassin soon after.

Motivation: She is unsatisfied with her job.

Ideals: Gifted. Flaws: Insomniac. Bonds: Poor, Military, Job. Occupation: Assassin

Voice: Deep voice with rolling R's

Attributes [hide]

Enidda Ironhide, Female Gnome Cleric 10
Small (3'1") Gnome, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 58 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)8 (-1) 16 (+3)14 (+2)
Skills Perception +7, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 7000 sp. Moss agate (13 gp).


Social Check DCs


Avelina Landon, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing a long, brown cloak. She wears her golden hair up in a very large beehive style do. She has several tiny ruby earrings on each ear.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Flattery will make her almost putty in your hands.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She tends to her Ruler job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job.

Ideals: Gifted. Flaws: Selfish. Bonds: Rich, Guardian, Job. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Avelina Landon, Female Human Druid 9
Medium (6'1") Human, Neutral Good (CR 9)
Armor Class 7
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)4 (-3) 12 (+1)13 (+1) 19 (+4)8 (-1)
Skills Insight +7, Medicine +7
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +1 / 3d4-2, Ranged +0 / 3d4-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443210000

Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerbo Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has styled his chestnut hair well, parting it to the left. His fierce brown eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Gerbo grew up listening to his mother's many stories. In his 13th year, his parents were killed by a goblins raid, leaving Gerbo alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gerbo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He feels that his past leaves him morally obligated to help; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Optimist. Flaws: Impulsive. Bonds: Adventurer, Enemies, Criminal record. Occupation: Mayor

Voice: Irish accent

Attributes [hide]

Gerbo Tarkelby, Male Gnome Monk 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)10 (+0) 5 (-3)9 (-1)
Skills Investigation +2
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp.


Social Check DCs

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