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Advanced [show]


Torbera Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a grey and brown handkerchief worn on her right side. She carries with her a set of glaives on her belt, each one with a emerald on the hilt. Her hair is silver and curly. Her brown eyes dart from person to person.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When Torbera reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Family, Military, Religious. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Torbera Silveraxe, Female Dwarf Bard 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 400 gp.


Social Check DCs


Bimpnottin Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has done her best to style her white hair to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Bimpnottin embodies much of what other species detest in the Gnomes. She takes great joy in being the best Guard in town.

History: Born in the east to a Guard, Bimpnottin learned a great deal about her mother's area of expertise. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has achieved small success as a Guard.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Athletic. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Bimpnottin Murnig, Female Gnome Ranger 10
Small (3'2") Gnome, Neutral Evil (CR 10)
Armor Class 13
Hit Points 55 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)13 (+1) 18 (+4)13 (+1)
Skills Intimidation +5, Survival +8
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ownka Wedgwood, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing a long, black, dusty cloak. She has styled her blonde hair well, parting it to the left. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born to a pair of adventurers, Ownka grew up listening to her mother's many stories. A gifted student she started as a Adventurer, but she got bored and became a Masseuse. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's attracted to the PC; and balancing her hectic life and new masseuse responsibilities is difficult

Ideals: Entrepeneur, Persistence. Flaws: Addict. Bonds: Job, Adventurer, Has a crush. Occupation: Masseuse

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ownka Wedgwood, Female Half-Orc Expert 7
Medium (5'11") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)8 (-1) 9 (-1)11 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: 900 gp. Silver ewer (50 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair is knotted and matted. This violet eyed southerner is not easily forgotten.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mason arts, while his mother instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing his studies, news broke out that his hometown was attacked by drow. Carrie was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He wants to meet his childhood hero; and he has comitted a past crime that haunts him to this day

Ideals: Justice. Bonds: Rich, Religious, Criminal record, Enemies, Adventurer. Occupation: Mason

Voice: Thin and wheezing

Attributes [hide]

Carrie Amakiir, Male Half-Elf Wizard 7
Medium (5'11") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)12 (+1) 9 (-1)15 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: Golden yellow topaz (1600 gp). Rhodochrosite (6 gp).


Social Check DCs

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