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NPC Generator

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Advanced [show]


Berrian Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is brown and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Athletic, Joker, Gifted. Bonds: Job. Occupation: Herbalist

Voice: Spanish accent

Attributes [hide]

Berrian Caerdonel, Male Elf Commoner 12
Medium (5'2") Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 15 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)7 (-2) 11 (+0)5 (-3)
Skills Insight +4, Intimidation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Solid gold idol (500 gp). Gold and topaz bottle stopper cork (1600 gp). Fire opal pendant on a fine gold chain (1900 gp). Gold and topaz bottle stopper cork (1600 gp). A small bag of saffron. (30 gp). Jeweled electrum ring (6000 gp). Sapphire pendant on gold chain (1700 gp). Jeweled electrum ring (6000 gp).


Social Check DCs


Mardred Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and is typically in her Painter uniform. Her white hair is thinning but still full. She wears crescent spectacles with a black brim.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a minor phobia of water and hates getting wet.

History: Sold as a small child to a brothel owner, Mardred was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Mardred was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Mardred's mother didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Painter for the past few years.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Flaws: Antagonistic, Fearful. Bonds: Poor, Job, Mentor. Occupation: Painter

Voice: Low and grunting

Attributes [hide]

Mardred Steelfist, Female Dwarf Adept 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 17 (+3)12 (+1)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 1000 cp.


Social Check DCs


Oriel Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is cut close to her head. Her eyes are likewise violet.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Oriel took refuge in the ruined castle and found the beat up rapier and armor she uses now. She left for the east, certain she would find work there.

Motivation: To unite with her sister; and her relatives are trying to arrange a marriage

Ideals: Fighting, Opinionated. Bonds: Immigrant, Family, Nature. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Oriel Ofandrus, Female Half-Elf Sorcerer 5
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)16 (+3) 16 (+3)11 (+0)
Skills Animal Handling +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Halfling, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 500 gp.


Social Check DCs


Gillyd Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears grey trousers with brown and red striped suspenders. She wears various colorful collared shirts. Her blonde hair is drawn into a tight pony tail with a skull scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is fixated on the number 44. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is frequently practicing swordplay.

History: The child of northern immigrants she idolized her father. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.

Motivation: Regain custody of her son; and to unite with her brother

Flaws: Insomniac, Insane. Bonds: Military, Immigrant, Family. Occupation: Engraver

Voice: Soft and melodious

Attributes [hide]

Gillyd Dankil, Female Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 210 gp.


Social Check DCs

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