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Advanced [show]


Gargax Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His crest is short and blue. His eyes are likewise gold.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He never wears the same outfit twice, unless he absolutely has to.

History: Gargax was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He has had some formal writing training, and achieved minor success. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Gargax never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Retire the richest man in the north; and wishes to resurrect an old love

Ideals: Disciplined, Artistic, Entrepeneur. Bonds: Poor, In love. Occupation: Baker

Voice: Tuts and clicks tongue

Attributes [hide]

Gargax Skaarzborroosh, Male Dragonborn Cleric 7
Medium (6'4") Dragonborn, Chaotic Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 10 (+0)11 (+0)
Skills Athletics +4, Nature +5
Senses Passive Perception 10
Languages Common, Celestial, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 60 pp. Golden yellow topaz (500 gp).


Social Check DCs


Pelt Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a pastel and brown robe with the hood down. He carries with him a set of sickles, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has styled his beige fur well, parting it to the right. His green eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Pelt was born the youngest of three triplets. In his youth he was a Painter, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He now mingles about in high society.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Rich, Family. Occupation: Sage

Voice: Prounounces S like Z

Attributes [hide]

Pelt Thunder, Male Tabaxi Monk 2
Medium (5'5") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3

Possessions: 70 pp.


Social Check DCs


Arara Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears dark leathers with embroidery. Her long black hair reaches down to her waist. She has gleaming, smiling brown eyes.

Personality: This woman loves music and to teach people music more than just about anything. She takes great joy in being the best Apothecary in town.

History: Born to a pair of adventurers, Arara grew up listening to her mother's many stories. She was taken as a slave by a traveling circus and forced to perform She is searching for what she claims is her rightful reward.

Motivation: Find a way to reverse the transformation of her sister; and wants to open a new tavern

Ideals: Artistic. Bonds: Job, Adventurer, Slave, Family. Occupation: Apothecary

Voice: Squeaky

Attributes [hide]

Arara Qualanthri, Female Elf Cleric 5
Medium (4'10") Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)16 (+3) 11 (+0)16 (+3)
Skills Arcana +6, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Aquan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp. Bloodstone (40 gp). Sardonyx (40 gp). Azurite (15 gp). Deep green spinel (140 gp).


Social Check DCs


Mastema Brilliance, Female Tiefling [Permalink]

Personal [hide]

Description: She wears just a green suit. Her attire stands in sharp contrast to her trident, which is beautifully polished and possesses an ornate carving of a dagger on it. Her silver hair is lengthy. Her gold eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Mastema lived on a farm with her father, near the main road leading to a nearby town. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Persistence. Flaws: Depressed, Hedonist, Fearful. Bonds: Family. Occupation: Barber

Voice: Laughs frequently while speaking

Attributes [hide]

Mastema Brilliance, Female Tiefling Bard 2
Medium (6'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)12 (+1) 12 (+1)18 (+4)
Skills Insight +3, Intimidation +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 360 gp. Gold and topaz bottle stopper cork (500 gp). Silver comb with moonstones (200 gp). Black velvet mask with numerous citrines (140 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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