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NPC Generator

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Advanced [show]


Ellywick Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her red hair is styled in orderly dreadlocks. Her hazel eyes peer out from beneath her top blue hat.

Personality: Overbrimming with self-confidence, Ellywick isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She is a logical person and will generally grow upset if things defy logic and science.

History: The child of southern immigrants she idolized her mother. She dropped out of school before completing her studies. She left for the south, certain she would find work there.

Motivation: To share knowledge with the world; and nothing but the best is good enough for her

Ideals: Impeccable, Logical. Bonds: Immigrant. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Ellywick Boondiggles, Female Gnome Druid 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)10 (+0) 15 (+2)17 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 400 gp. Aquamarine (200 gp). White opal (500 gp). 1 Minor magic item.


Social Check DCs


Prosperine Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is dressed in earthy colors with a black and green handkerchief worn on her right side. She keeps her dark red hair in a pixie cut. Her white eyes have a joyful gleam in them most of the time.

Personality: She has always had a great fascination with Tabaxi culture. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Prosperine took refuge in the old dungeon and found the beat up longbow and armor she uses now. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Racist, Fearful, Secretive. Bonds: Nature, Criminal record. Occupation: Brewer

Voice: Switch between two voices

Attributes [hide]

Prosperine Tragedy, Female Tiefling Fighter 8
Medium (6'4") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 38 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)12 (+1) 15 (+2)19 (+4)
Skills Religion +4, Survival +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1000 gp. Golden yellow topaz (500 gp). Azurite (5 gp).


Social Check DCs


Antinua Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This light-skinned female typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. She is tall, broad shouldered and powerfully built. She has slicked back red hair. She tend to wears goggles to shield her eyes.

Personality: She snorts whenever she laughs or is feeling confident. Energy wise she seems alert and responsive.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Apothecary arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She's since become an addict/alcoholic.

Motivation: She wants to get laid; and wants a kiss

Ideals: Fighting, Professionalism. Flaws: Addict. Bonds: Rich, Has a crush. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Antinua Iranapha, Female Elf Expert 13
Medium (4'9") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 45 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)7 (-2) 7 (-2)12 (+1)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3

Possessions: 4000 gp. Blue sapphire (800 gp). Sard (20 gp). White opal (800 gp). Rock crystal (20 gp). Deep green spinel (160 gp). Zircon (20 gp).


Social Check DCs


Azzakh Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His crest is short and silver. He has gleaming, smiling gold eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Actor arts, while his mother instructed him in etiquette, music and courtly manner. In his 18th year, his parents were killed by a brigands raid, leaving Azzakh alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against brigands; and he seems to be bored by most things

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Rich, Enemies. Occupation: Actor

Voice: Voice breaks

Attributes [hide]

Azzakh Daardendrian, Male Dragonborn Adept 5
Medium (6'6") Dragonborn, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)12 (+1) 11 (+0)8 (-1)
Skills Investigation +4, Performance +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 70 pp.


Social Check DCs

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