Emmeline Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she dresses like a well dressed Crown-heir does. She wears a broad hat to cover her moderate length golden hair. Her eyes are gray and she is always smoking a pipe.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Emmeline was born in the south. At a young age she loved to build and create. She worked as a nervous Crown-heir and found it very stressful. She got away from her former life and has fallen to alcoholism.
Motivation: Nothing but the best is good enough for her; and she'd like to take her coworkers down a peg
Ideals: Impeccable, Persistence. Flaws: Cynical, Addict. Bonds: Job. Occupation: Crown-heir
Voice: Sleepy voice
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp.
Myev Oakes, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a white and green robe with the hood down. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a card on it. Her auburn hair is thinning but still full. Her eyes are a pleasant gray.
Personality: She is a hateful person. She taunts others and blames them for her problems. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Courier hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was always very intelligent and has formed a secret society of freemasons.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Flaws: Antagonistic, Impulsive, Secretive. Bonds: Poor, Religious. Occupation: Courier
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 54 (12d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 7 (-2) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 4000 gp. Malachite (15 gp). Tiger eye turquoise (15 gp). Chalcedony (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hunter Branson, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown shirt with thin black vertical stripes and white pants. He has a penchant for wearing a ring with an oversized emerald on his left hand. His long silver hair is drawn into a two foot long braid. He has several tiny emerald earrings on each ear.
Personality: His tongue was cut out and he uses sign language. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He comes from a rich southern family. He made a point of taking high paying jobs and getting most of it up front. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and wants to open a new tavern
Ideals: Optimist. Flaws: Disease. Bonds: Rich, Adventurer, Job. Occupation: Jeweler
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 81 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1
Possessions: 70 pp. Freshwater pearl (11 gp). Hematite (11 gp). Bloodstone (20 gp). Blue diamond (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mara Malcolms, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears skinny pants and wears a violet and tan robe with the hood down. Her white hair is lengthy. Her face is covered beneath a completely black helmet.
Personality: Mara speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Energy wise she seems alert and responsive.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Professionalism, Gifted. Bonds: Poor. Occupation: Tailor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 15)
Armor Class 10
Hit Points 78 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 2000 gp. Alexandrite (1000 gp). Deep blue spinel (1000 gp). Moonstone (80 gp). Peridot (80 gp). Obsidian (5 gp). Eye agate (5 gp). Rhodochrosite (5 gp). Obsidian (5 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

