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NPC Generator

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Advanced [show]


Nora Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'0". She wears a brown armored body suit, with a simple tan line shooting up and back down. Sporting a golden mohawk this woman's hair draws a lot of attention. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She comes from a rich southern family. Like her mother and her sister before her, after school she went straight into learning to become a Navigator. She has set out to sabotage the competition.

Motivation: She has money and likes to spend it.

Ideals: Disciplined. Flaws: Addict. Bonds: Job, Rich. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Nora Ironfist, Female Dwarf Bard 12
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 83 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: Onyx (40 gp).


Social Check DCs


Shifting Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has moderate length white fur. His fierce yellow eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Shifting would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Shifting grew up listening to his mother's many stories. He found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: Money/treasure.

Ideals: Fighting. Bonds: Rich, Nature, Military, Adventurer. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Shifting Paws, Male Tabaxi Druid 3
Medium (5'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)16 (+3) 16 (+3)13 (+1)
Skills Arcana +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1100 sp.


Social Check DCs


Elaim Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length black hair. His eyes are likewise amber.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Elaim was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Elaim's father didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: He's looking for his big break; and expand his business

Ideals: Fighting. Flaws: Sensitive, Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Tanner

Voice: Jittery and nervous

Attributes [hide]

Elaim Rakankrak, Male Dwarf Sorcerer 10
Medium (4'0") Dwarf, True Neutral (CR 10)
Armor Class 8
Hit Points 56 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 16 (+3)8 (-1) 15 (+2)14 (+2)
Skills Animal Handling +6, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +2 / 3d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 16000 sp. Star rose quartz (40 gp). Hematite (14 gp). Bloodstone (40 gp).


Social Check DCs


Gomory Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a grey poncho over his likewise colored trousers and shirt. He has done his best to style his red hair to look like a famous performer. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born at the edge of vast mountains. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he's attracted to the pc

Flaws: Impulsive. Bonds: Nature, Job, Has a crush. Occupation: Gardener

Voice: Timid voice

Attributes [hide]

Gomory Ramsey, Male Human Barbarian 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 7 (-2)11 (+0)
Skills Intimidation +2, Perception +0
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 4000 cp. 1 Banded mail.


Social Check DCs

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