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NPC Generator

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Advanced [show]


Eva Westbrook, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her red hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is harsh and unforgiving.

History: She was raised in a plains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Joker. Flaws: Antagonistic. Bonds: Nature, Criminal record. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Eva Westbrook, Female Human Fighter 1
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 400 sp.


Social Check DCs


Ahinar Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: This woman is dressed in earthy colors with a blue and green handkerchief worn on her left side. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her brown hair is cut short. Her hazel eyes are slightly larger than normal.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a great chef.

History: Born to a pair of adventurers, Ahinar grew up listening to her mother's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. During her travels, Ahinar and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ahinar discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Ahinar fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She's repulsed by the PC; and balancing her hectic life and new locksmith responsibilities is difficult

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Ahinar Ostoroth, Female Elf Aristocrat 8
Medium (4'10") Elf, True Neutral (CR 8)
Armor Class 13
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)10 (+0) 9 (-1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Anthony Wellington, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. He wears his golden hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He would rather hide behind his crafts than deal with other people.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Anthony took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his painting dream.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted, Artistic. Flaws: Insane, Shy. Bonds: Rich. Occupation: Mayor

Voice: Pronounces difficult words wrong

Attributes [hide]

Anthony Wellington, Male Human Expert 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5

Possessions: 300 sp.


Social Check DCs


Torz Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. He has styled his white hair well, parting it to the left. His blue eyes peer out from beneath his deerstalker black hat.

Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Fighting, Professionalism. Flaws: Addict, Mundane. Bonds: Job, Criminal record. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Torz Beckwith, Male Half-Orc Commoner 7
Medium (6'8") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 11 (+0)6 (-2)
Skills Arcana +4, Deception +1
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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