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NPC Generator

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Advanced [show]


Eldeth Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears an entirely brown suit with green socks and a vest with buckled shoes. She has a long golden ponytail with little hanging trinkets. Her hazel eyes lackadaisically let the world flow into them.

Personality: Eldeth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: When she was but 7 years old her parents immigrated from the east. A freak accident while working with her Baker mother left her crippled. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: Dragonborn compassion; and she desires power and/or immortality

Ideals: Extrovert. Flaws: Disease, Racist. Bonds: Adventurer, Immigrant. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Eldeth Goldfinder, Female Dwarf Cleric 9
Medium (4'3") Dwarf, Neutral Good (CR 9)
Armor Class 8
Hit Points 51 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)12 (+1) 11 (+0)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 90000 cp. Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veloptima Folkor, Female Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this eastern woman wears a tan shirt with thin grey vertical stripes and blue pants. She has dyed her greying black hair a little too much giving a sharp black color. She wears large thick round spectacles.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with a lost civilization.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Brewer arts, while her father instructed her in etiquette, music and courtly manner. Veloptima abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She used her abilities to travel the world and help people.

Motivation: She is greedy.

Ideals: Athletic, Philantrophist. Flaws: Terse. Bonds: Adventurer, Rich. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Veloptima Folkor, Female Gnome Commoner 3
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)11 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Arara Amakiir, Female Elf [Permalink]

Personal [hide]

Description: This woman prefers to wear tan clothing when she does not wear armor. She is muscular with a powerful set of arms. Her hair is always cut to a buzz. Her eyes are likewise brown.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Arara was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Like her father and her brother before her, after school she went straight into learning to become a Sailor. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To be a Mortician again.

Flaws: Antagonistic, Hedonist. Bonds: Poor, Job, Adventurer. Occupation: Sailor

Voice: Hissing voice

Attributes [hide]

Arara Amakiir, Female Elf Adept 1
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)18 (+4) 8 (-1)6 (-2)
Skills Nature +6, Religion +6
Senses Passive Perception 9
Languages Common, Elven, Aquan, Undercommon, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. A roughly beaten golden orb (140 gp).


Social Check DCs


Taklinn Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is dressed in a clean brown cloak covering his clean studded leather, he is not a threatening figure. He has a long blonde beard with little hanging trinkets. His eyes are amber and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Taklinn hails from a village terrorized by orcs. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He then took over the family business and is one of the better Beggar for hire.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Poor, Job, Enemies, Debt. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Taklinn Durthane, Male Dwarf Bard 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 16 (+3)9 (-1)
Skills Athletics +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 3000 cp. Star rose quartz (30 gp).


Social Check DCs

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