Ghaliver Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a red and blue handkerchief worn on his right side. His hair is greying and his face has many wrinkles. His brown unseeing eyes seem to look past you.
Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He is a bit of a xeno-phobe, disliking non-Halflings.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He desires power and/or immortality; and his name or reputation has been wronged in the past by giants, and he desires to right it
Flaws: Disease, Racist, Insomniac. Bonds: Job, Adventurer, Enemies. Occupation: Mercenary
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Leaf In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. He wears his gray fur up. His face is covered beneath a completely black helmet.
Personality: He is irascible and easily irritated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and to be a locksmith again
Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Mercenary
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 84 (10d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 1600 gp. Fire opal pendant on a fine gold chain (600 gp). Old masterpiece painting (600 gp). Black velvet mask with numerous citrines (60 gp). Solid gold idol (800 gp).
River In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His long beige fur is drawn into a two foot long braid. This yellow eyed southerner is not easily forgotten.
Personality: Calm and collected, he is a well trained Actor. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He is a Jackalwere in disguise. River liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Actor like his mother before him.
Motivation: He's looking for his big break; and a deep hatred of dire rats
Bonds: Job, Has a crush, Adventurer, Nature, Enemies. Occupation: Actor
Voice: American accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 8000 sp. Tourmaline (150 gp). Carnelian (60 gp). Tiger eye turquoise (12 gp). Golden pearl (150 gp). 1 Minor magic item. 1 Minor magic item.
Shava Peace, Female Tiefling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed halberd, just in case. Her blue hair is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: From birth she was tutored by a cruel and relentless mentor. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She would like to get married and retire; and she has a crush on the local blacksmith
Ideals: Philantrophist, Athletic. Flaws: Antagonistic. Bonds: Mentor, Has a crush. Occupation: Herbalist
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 400 gp. Moss agate (8 gp). Obsidian (8 gp). Red-brown spinel (110 gp). Red-brown spinel (110 gp). 1 Minor magic item.
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