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NPC Generator

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Advanced [show]


Azza Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her blue hair is lengthy and is close to two feet long. She is baby faced.

Personality: She is irascible and easily irritated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Azza and her spouse have recently divorced.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Antagonistic. Bonds: Poor, Enemies, Religious, Mentor. Occupation: Farmer

Voice: Soothing and warm

Attributes [hide]

Azza Judgment, Female Tiefling Adept 8
Medium (5'2") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 23 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)17 (+3) 17 (+3)13 (+1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Draconic, Giant, Ignan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jarsali Mystralath, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a long auburn ponytail with little hanging trinkets. Her green eyes peer out from beneath her wide-brimmed tan hat.

Personality: Prone to second guessing herself, she comes off as nervous. She is used to getting what she wants. In part because she is a meticulous planner.

History: Jarsali hails from a village terrorized by illithids. Jarsali liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by illithids. Jarsali was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Many illithids want her driven away.

Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Enemies, Nature. Occupation: Weaver

Voice: Old Prospector

Attributes [hide]

Jarsali Mystralath, Female Elf Fighter 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Athletics +5, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Joan Dumph, Female Human [Permalink]

Personal [hide]

Description: An older woman who prefers to wear brown pants and tee shirts, she is not a threatening figure. Her tied-back hair is brown. Her hazel eyes dart from person to person.

Personality: Stoic and calm, she prefers to meditate than take action. She is a great chef.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her psionic abilities were realized during a raid on her village. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels kind of lost in life; and she has a rivalry with the church that dominates her actions

Ideals: Disciplined, Gifted. Flaws: Depressed. Bonds: Religious, Nature. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Joan Dumph, Female Human Barbarian 8
Medium (5'8") Human, Neutral Evil (CR 8)
Armor Class 13
Hit Points 76 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)16 (+3) 9 (-1)8 (-1)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Giant, Celestial, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 9000 sp. Citrine (80 gp). Rhodochrosite (16 gp). Hematite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delre Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear brown clothing when she does not wear armor. Her golden hair is knotted and matted. Her eyes are amber.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She got into the Baker business at a young age. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Job, Military, Debt. Occupation: Baker

Voice: Complex vocabulary, royal

Attributes [hide]

Delre Gorunn, Female Dwarf Bard 8
Medium (3'10") Dwarf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 62 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)8 (-1) 11 (+0)8 (-1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. White pearl (110 gp). Red-brown spinel (110 gp). Azurite (16 gp). Sard (30 gp). Jet (110 gp). Aquamarine (1600 gp).


Social Check DCs

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