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NPC Generator

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Advanced [show]


Portia Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and dresses like a well dressed Map Maker does. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She wears a mask on her face.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Portia was born the youngest of three triplets. Her father took her hunting and taught her how to get in the mind of other creatures. Being a Map Maker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To be a Spice Merchant again.

Bonds: Job, Criminal record, Immigrant, Family, Nature. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Portia Tealeaf, Female Halfling Expert 4
Small (2'11") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 15 (+2)18 (+4)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 26000 cp.


Social Check DCs


Thoradin Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times, and he perpetually has his shortspear ready. His auburn hair is heavily combed to the right. His eyes are likewise gray.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Persistence. Flaws: Impulsive. Bonds: Rich. Occupation: Laborer

Voice: Scratchy, weak

Attributes [hide]

Thoradin Bofdann, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 19 (+4)16 (+3) 10 (+0)9 (-1)
Skills Medicine +2, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Terran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 220 gp.


Social Check DCs


Astar Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. He wears a top hat to hide his balding. His silver unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. He moved out west to avoid the crime he committed. He now mingles about in high society.

Motivation: A rival would like him out of the picture; and his religion dominates his actions

Flaws: Disease, Depressed. Bonds: Religious, Criminal record, Rich. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Astar Larceny, Male Tiefling Druid 8
Medium (6'4") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Investigation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). A necklace of small pink pearls (3000 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Gold and topaz bottle stopper cork (1200 gp).


Social Check DCs


Crampernap Beren, Male Gnome [Permalink]

Personal [hide]

Description: He wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and catlike.

Personality: He acts crazy and hedonistic. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: From birth he was tutored by a cruel and relentless mentor. Crampernap was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Crampernap decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Crampernap managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he has money and likes to spend it

Flaws: Hedonist. Bonds: Rich, Adventurer, Mentor, Criminal record. Occupation: Spice Merchant

Voice: Raspy

Attributes [hide]

Crampernap Beren, Male Gnome Bard 12
Small (3'4") Gnome, Neutral Evil (CR 12)
Armor Class 13
Hit Points 53 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Deception +5, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: Golden yellow topaz (800 gp). Blue quartz (10 gp). Lapis lazuli (10 gp). Tourmaline (110 gp). Aquamarine (800 gp). Blue diamond (4000 gp). Golden pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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