Kipper Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and tends to wear a blue poncho over his likewise colored trousers and shirt. He has moderate length red hair. He wears round tiny glasses practically rammed into his face.
Personality: Cocky and sure of himself, he believes he is the best Unemployed born in the past three hundred years. A true patriot, Kipper would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a Junk Dealer, his mother struggled to pay the bills. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Unemployed like his mother before him.
Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg
Bonds: Job, Military, Poor, Nature, In love. Occupation: Unemployed
Voice: Whispers
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
Dynamic Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep pastel leather and dull white iron scale mail. His fur, while still mostly cinnamon, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He acts crazy and hedonistic. He also has developed a complete distrust of the Fisher profession.
History: Born in the north to a Hunter, Dynamic learned a great deal about his mother's area of expertise. He found a children's book about a Tabaxi Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.
Motivation: An old rival family wants him found; and he is greedy
Flaws: Hedonist. Bonds: Job, Adventurer, Rich, Family. Occupation: Hunter
Voice: Raspy
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 13 (+1) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Auran, Draconic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 80 pp. 1 Half-Plate. 1 Banded mail.
Rurik Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and usually wears his brown robe and has his club always slung over his shoulder. He has done his best to style his brown hair to look like a famous performer. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He will rave to anyone who will listen. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born the only child of a wealthy merchant. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and his religion dominates his actions
Ideals: Entrepeneur. Flaws: Insane, PTSD. Bonds: Religious, Criminal record. Occupation: Carter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 600 sp.
Dagnal Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her skin is fair and her fingers are delicate and long. Her auburn hair is heavily combed to the left. She has a tattooed face.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Energy wise she seems alert and responsive.
History: She was born blind and as such lacked many opportunities for work. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is terrified, and will act out of fear; and further expansion of business
Ideals: Professionalism. Flaws: Disease, Fearful. Bonds: Nature, Job. Occupation: Fortune-teller
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 87 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 3000 gp. Tiger eye turquoise (11 gp). Carnelian (20 gp). Blue star sapphire (800 gp). Aquamarine (700 gp). Carnelian (20 gp). Tourmaline (90 gp). Golden yellow topaz (700 gp). Obsidian (11 gp). Deep blue spinel (700 gp). 1 Minor magic item.
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