Art Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a pastel coat over a black low-cut shirt, and a feathered hat upon his head. His fur is cut close to his head. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of himself, he believes he is the best Baker born in the past three hundred years. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the north. His necromantic abilities were realized during a raid on his village. He now owns his own business.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Job, Immigrant. Occupation: Baker
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 87 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Goblin
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 300 pp. Chrysoberyl (90 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zepar Wish, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His dark red hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Opinionated. Flaws: Insane, Disease, Antagonistic. Bonds: Family. Occupation: Locksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 51 (8d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 110 pp. Obsidian (8 gp). Black star sapphire (900 gp). Obsidian (8 gp). Silver pearl (150 gp). Fiery yellow corundum (900 gp). Silver pearl (150 gp).
Barendd Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull pastel iron scale mail. He has a slight overbite and is overall scrawny. He keeps his golden hair in a flapper bob. His amber eyes are passionate and lively.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.
History: Sold as a small child to a slaver, Barendd was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: He has passion for adventuring and risk; and to prove his worth to the world
Ideals: Impeccable. Flaws: PTSD, Impulsive. Bonds: Adventurer, Mentor. Occupation: Bookbinder
Voice: Nasally tone
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 68 (8d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 20 (+5) | 8 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: Just what you see.
Traubon Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His tied-back hair is black. He has gleaming, smiling hazel eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: The child of a Cartwright, who enjoyed hunting, Traubon was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: An old rival family wants him found; and a deep hatred of brigands
Bonds: Adventurer, Family, Nature, Job, Enemies. Occupation: Apothecary
Voice: Eastern European accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 11 (+0) | 18 (+4) | 6 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 500 sp. Silver comb with moonstones (100 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!

