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NPC Generator

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Advanced [show]


Willow Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman has a large white mantle and cape that has been intricately interwoven into her brown robe, and a wedding ring on her right hand. She wears her golden hair down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a font of random trivia from the lore and stories she has discovered

History: She was always a brilliant, if unscrupulous mind. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is not mentally stable, and does not behave rationally; and her religion dominates her actions

Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: In love, Religious. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Willow Littlefoot, Female Halfling Expert 8
Small (2'8") Halfling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 17 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)13 (+1) 15 (+2)12 (+1)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Bardryn Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is well dressed, constantly wearing a grey suit, yellow shirt, and grey tie. Her long auburn hair is drawn into a two foot long braid. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is lazy and tries to find solutions quickly.

History: Bardryn was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sailor work with an outfit from a few towns over. Sailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Nothing but the best is good enough for her; and she is unsatisfied with her job

Ideals: Disciplined, Persistence, Impeccable. Flaws: Lazy. Bonds: Job. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Bardryn Aranore, Female Dwarf Barbarian 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 17 (+3)14 (+2)
Skills Athletics +3, History +4
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 260 gp. Coral (80 gp). Pink pearl (80 gp).


Social Check DCs


Burgell Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this eastern man typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. He has styled his red hair well, parting it to the left. His violet eyes dart from person to person to random spaces in the air.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A true patriot, Burgell would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the east. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Optimist, Gifted. Bonds: Military, Immigrant. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Burgell Boondiggles, Male Gnome Adept 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 17 (+3)9 (-1)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. Violet garnet (1000 gp). Azurite (5 gp).


Social Check DCs


Vondal Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a large brown jacket. His hair is chestnut and curly. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with a lost civilization.

History: When he was but 7 years old his parents immigrated from the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He used his abilities to travel the world and help people.

Motivation: To reunite with his old friends; and wants to raise his children well

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Family. Occupation: Tailor

Voice: Switch between two voices

Attributes [hide]

Vondal Bigtoe, Male Dwarf Adept 1
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Athletics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Celestial, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs

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