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NPC Generator

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Advanced [show]


Nicholas Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of swords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has a long red beard with little hanging trinkets. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Nicholas grew up listening to his father's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nicholas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nicholas. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Fighting. Flaws: Disease. Bonds: Religious, Adventurer, Criminal record. Occupation: Crown-heir

Voice: Spits and sputters

Attributes [hide]

Nicholas Hornsby, Male Human Warrior 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Rolf Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His chestnut hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also has developed a complete distrust of the Navigator profession.

History: He was born to loving parents in a slum to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now spends his time doing works of charity.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Job, Poor. Occupation: Stylist

Voice: Uses lots of figures of speech

Attributes [hide]

Rolf Berevan, Male Half-Elf Expert 11
Medium (5'7") Half-Elf, Chaotic Good (CR 11)
Armor Class 10
Hit Points 45 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)14 (+2) 7 (-2)13 (+1)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0

Possessions: 200 pp. Solid gold idol (600 gp). Finely wrought small gold bracelet (40 gp). An abacus with copper, silver and gold markers (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tharivol Othronus, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts, and he perpetually has his greatsword ready. He wears a small hat to cover his moderate length red hair. He has several tiny topaz earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Tharivol hails from a village terrorized by drow. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and revenge

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Rich, Enemies. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Tharivol Othronus, Male Elf Barbarian 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Coral (130 gp).


Social Check DCs


Avice Shelley, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is well dressed, but even with her fine clothing she looks run-down. She sports a flattop hair cut. Her violet eyes are slightly larger than normal.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Around other people she will do her best to conceal her emotions and appear jolly.

History: Avice was born in the south. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Performer work with an outfit from a few towns over. Performer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Performer soon after.

Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable

Ideals: Optimist, Persistence. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Avice Shelley, Female Human Warlock 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 40 gp. 1 Masterwork Artisan’s tools.


Social Check DCs

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