Arumawann Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a blue poncho over his likewise colored trousers and shirt. He keeps his brown hair in a flapper bob. He wears a mask on his face.
Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He is an amazing painter.
History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arumawann grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arumawann. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Further expansion of business; and a rival would like him out of the picture
Ideals: Athletic, Gifted. Bonds: Job, Military, Criminal record. Occupation: Architect
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 60 gp. 3 Holy water.
Efferil Fasharash, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'9" and is a bit bulky. He is very muscular particularly in the legs. He is generally shirtless and showing off his tattooed chest. He has a red handlebar mustache and slicked back red hair. His amber eyes lackadaisically let the world flow into them.
Personality: Always inclined to offer people food he seems plenty friendly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a Fisher, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.
Motivation: Wants a kiss; and he wants to get laid
Ideals: Philantrophist, Impeccable. Flaws: Fearful. Bonds: Poor, Has a crush. Occupation: Layabout
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: Just what you see.
Traki Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with deerstalker hat. He wears a deerstalker hat to cover his moderate length brown hair. His eyes, though not visible through his cowl, are violet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Further he is a bit of a stoner and is frequently out of it.
History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Priest, but he got bored and became a Navigator. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To be a Priest again; and expand his business
Ideals: Athletic, Logical. Flaws: Addict, Insane. Bonds: Job. Occupation: Navigator
Voice: Loud with bravado
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 90 gp.
Riswynn Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her moppish silver hair is in a traditional bowl cut. She tend to wears goggles to shield her eyes.
Personality: A deeply religious woman she believes everything happens for a reason. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. At a young age her father died while driving off some giants. Her mother being the stubborn sort decided to stay and helped train her in pickaxe use. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to meet her childhood hero; and expand her business
Ideals: Fighting. Bonds: Religious, Adventurer, Slave, Enemies, Job. Occupation: Interpreter
Voice: Sounds elderly
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 13 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 6 (-2) | 15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal, Sylvan, Aquan
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 800 sp. 1 Masterwork Common Melee.
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