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Advanced [show]


Aerdeth Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears blue cloth garments or leather armor. He keeps his blonde hair in a flapper bob. This blue eyed northerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of orcs once and for all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers.

Flaws: Fearful. Bonds: Poor, Family, Enemies, Military. Occupation: Brewer

Voice: Voice breaks

Attributes [hide]

Aerdeth Qualanthri, Male Elf Warlock 10
Medium (4'8") Elf, Neutral Good (CR 10)
Armor Class 12
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills History +4, Insight +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242

Possessions: 17000 sp. Rich purple corundum (1300 gp). Alexandrite (1000 gp). Golden yellow topaz (1000 gp). Peridot (60 gp). Alexandrite (1000 gp).


Social Check DCs


Edge Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His fur is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is skeptical of what others tell him and is slow to trust.

History: Born in the east to a Adventurer, Edge learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult.

Ideals: Philantrophist. Flaws: Shy. Bonds: Job. Occupation: Adventurer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Edge Of Spirit, Male Tabaxi Barbarian 9
Medium (5'2") Tabaxi, Chaotic Good (CR 9)
Armor Class 10
Hit Points 69 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 12 (+1)13 (+1)
Skills History +6, Stealth +3
Senses Passive Perception 11
Languages Common, Terran, Aquan, Orc
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1500 gp. Malachite (11 gp). Banded agate (11 gp). Blue star sapphire (900 gp). Onyx (20 gp). Peridot (20 gp). Moss agate (11 gp). Moonstone (20 gp). Chrysoberyl (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alvyn Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. He is an amazing painter.

History: He was born to a criminal king-pin and mafia family Alvyn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Alvyn decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Criminal record, Family. Occupation: Stylist

Voice: Thin and wheezing

Attributes [hide]

Alvyn Waggletop, Male Gnome Adept 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 5 (-3)14 (+2)
Skills Animal Handling -1, Medicine -1
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Mormog Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. He is portly but not overly obese. He keeps his golden hair in a flapper bob. He has a dull look in his green eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His first spouse was a Shepherd, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: He has a rivalry with the Church that dominates his actions; and doesn't want to be a carter and was forced into it by his family

Ideals: Optimist, Justice, Artistic. Bonds: Family, Religious. Occupation: Carter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mormog Graeme, Male Half-Orc Ranger 6
Medium (6'0") Half-Orc, Neutral Good (CR 6)
Armor Class 9
Hit Points 16 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)5 (-3) 11 (+0)4 (-3)
Skills Perception +3, Religion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Deep blue spinel (1000 gp). Golden yellow topaz (1000 gp). Aquamarine (1000 gp). Zircon (20 gp). 1 Minor magic item.


Social Check DCs

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