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NPC Generator

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Arnold Home, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He wears brown leather gloves, a brown jacket, and tight pants. His auburn hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Opinionated. Flaws: Fearful. Bonds: Rich. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Arnold Home, Male Human Paladin 11
Medium (5'6") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 63 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)14 (+2) 17 (+3)15 (+2)
Skills Investigation +6, Nature +6
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 2600 gp. Eyepatch with mock eye of sapphire and moonstone (1800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered longsword and tarnished warhammer as well. His blonde hair, when down, is lengthy. His eyes are hazel and he is always smoking a pipe.

Personality: Eccentric and domineering, Arannis will drive conversation. He does not trust anyone and sleeps with one eye open.

History: Arannis was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has achieved small success as a Cartwright.

Motivation: He is greedy; and he is unsatisfied with his job

Ideals: Fighting, Extrovert. Flaws: Insomniac. Bonds: Rich, Job. Occupation: Cartwright

Voice: Timid voice

Attributes [hide]

Arannis Chance, Male Half-Elf Fighter 11
Medium (5'6") Half-Elf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 93 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Arcana +6, Medicine +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Infernal
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 400 gp. Rich purple corundum (800 gp). Tourmaline (150 gp). Golden yellow topaz (1400 gp). 1 Minor magic item.


Social Check DCs


Erdan Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears tan cloth garments or leather armor. His hair, while still mostly golden, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Erdan took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Athletic, Disciplined. Bonds: Religious, Nature, Enemies. Occupation: Servant

Voice: Speaks with lips pursed

Attributes [hide]

Erdan Withrethin, Male Elf Druid 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)7 (-2) 11 (+0)16 (+3)
Skills Arcana +0, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Theren Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears a yellow coat over a grey low-cut shirt, and a top hat upon his head. He is tall, broad shouldered and powerfully built. His red hair is cut short. His eyes are brown and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. Further he is a bit of a stoner and is frequently out of it.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Fighting. Flaws: Addict, Mundane. Bonds: Poor, Guardian. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Theren Markum, Male Half-Elf Expert 3
Medium (5'3") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 8 (-1)14 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs

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