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NPC Generator

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Advanced [show]


Altho Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely red suit with black socks and a vest with buckled shoes. His white hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich southern family. When Altho reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants revenge against gnolls

Ideals: Gifted. Bonds: Immigrant, Enemies, Rich, Military. Occupation: Carpenter

Voice: Hissing voice

Attributes [hide]

Altho Appleblossom, Male Halfling Aristocrat 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)17 (+3) 15 (+2)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Draconic, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 80 gp. 1 Masterwork Musical instrument.


Social Check DCs


Ovina Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'2" and wears a well pressed and immaculate suit (or dress). She has a long auburn ponytail with little hanging trinkets. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is calm most of the time but flees social interaction. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ovina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She desires power and/or immortality; and she feels the way she acts is they only way to get by in the world

Ideals: Gifted, Entrepeneur, Impeccable. Flaws: Shy. Bonds: Adventurer. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Ovina Aranore, Female Dwarf Adept 8
Medium (4'2") Dwarf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 50 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1500 gp. Freshwater pearl (8 gp). Golden pearl (70 gp). Peridot (70 gp). Chrysoprase (70 gp).


Social Check DCs


Aym Excellence, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She has a large black mantle and cape that has been intricately interwoven into her pastel robe. She wears a deerstalker hat to cover her moderate length black hair. She has a dull look in her black eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in a small plains village. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Optimist, Gifted. Bonds: Nature, Family, Job. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Aym Excellence, Female Tiefling Barbarian 7
Medium (5'0") Tiefling, Neutral Good (CR 7)
Armor Class 7
Hit Points 64 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +0

Possessions: 200 gp. Red garnet (70 gp). Brown-green garnet (70 gp).


Social Check DCs


Tarhun Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His gold crest is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Fighting, Gifted. Flaws: Secretive. Bonds: Adventurer, Enemies. Occupation: Roofer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tarhun Beryntolthropal, Male Dragonborn Sorcerer 10
Medium (6'8") Dragonborn, Neutral Good (CR 10)
Armor Class 9
Hit Points 55 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)10 (+0) 13 (+1)16 (+3)
Skills History +4, Persuasion +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2100 gp. 1 Minor magic item.


Social Check DCs

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