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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Giselle Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a yellow vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her yellow boots flare out at the collars. Her brown hair is drawn into a tight pony tail with a skull scrunchie. Her face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. When she's not drinking or sleeping the drinks off, she's doing writing.

History: Born to a poor family in the city she treasured whatever gifts she got. She was taken as a slave by a traveling circus and forced to perform She has never given up on her writing dream.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Disciplined, Artistic. Bonds: Poor, Slave. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Giselle Wasanthi, Female Half-Elf Paladin 5
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)12 (+1) 6 (-2)12 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Elven, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


River In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel shirt with thin white vertical stripes and tan pants. She carries a battered monstrous two handed axe and tarnished longbow as well. She keeps her white fur in a flapper bob. Her copper eyes are slightly larger than normal.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in a small village she learned the ways of the warrior from her father. Her father was a mechanic, and taught her how to fix just about anything. She struck the Miller job and began her own company from there.

Motivation: Tiefling compassion; and sabotage a competitor

Ideals: Fighting, Joker, Persistence. Flaws: Racist. Bonds: Job. Occupation: Miller

Voice: Pronounces O like U

Attributes [hide]

River In Woods, Female Tabaxi Warlock 2
Medium (6'3") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)8 (-1) 14 (+2)17 (+3)
Skills Arcana +1, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp. Deep blue spinel (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Drogo Read, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a blue scarf. He carries with him a set of maces on his belt, each one with a jet on the hilt. With bright red hair and a scraggly beard. His violet eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Drogo's homeland. Drogo decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Joker. Flaws: Lazy. Bonds: Rich, Immigrant. Occupation: Fisher

Voice: Switch between two voices

Attributes [hide]

Drogo Read, Male Human Commoner 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 10 (+0)9 (-1)
Skills Perception +2, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Breena Timbers, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. Her blonde hair is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She pushes her goals aggressively. She is also a coward if confronted.

History: Breena was born the youngest of three triplets. Her parents enrolled her in a Druid school at a young age so that she could practice her martial talents. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Joker, Gifted. Flaws: Insane, Fearful. Bonds: Rich, Family. Occupation: Butcher

Voice: Draws out vowels

Attributes [hide]

Breena Timbers, Female Gnome Druid 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)8 (-1) 12 (+1)6 (-2)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 100 gp. Zircon (50 gp). Brown-green garnet (70 gp). 1 Half-Plate.


Social Check DCs

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