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NPC Generator

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Advanced [show]


Gruk Carlton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light black in addition to tight pants. His hair is short and black. His eyes are brown.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gruk is combative with any and all who dare try his patience in the slightest.

History: His mother raised him in a mountain cabin. Gruk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Justice. Bonds: Nature, Adventurer. Occupation: Bookbinder

Voice: Rolls R's

Attributes [hide]

Gruk Carlton, Male Half-Orc Bard 7
Medium (5'4") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)7 (-2) 9 (-1)10 (+0)
Skills Perception +2, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Black pearl (1200 gp).


Social Check DCs


Greethen Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red crest is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to loving parents in a slum to the west. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Athletic, Logical. Bonds: Adventurer, Enemies, Poor. Occupation: Shepherd

Voice: High pitched and raspy

Attributes [hide]

Greethen Orexijandilin, Male Dragonborn Warrior 4
Medium (6'6") Dragonborn, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)17 (+3) 16 (+3)14 (+2)
Skills Arcana +5, Athletics +4
Senses Passive Perception 13
Languages Common, Draconic, Gnome, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 100 gp. Rose (40 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


John Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He has a penchant for wearing a ring with an oversized emerald on his right hand. His tied-back hair is brown. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To share knowledge with the world; and he desires power and/or immortality

Ideals: Professionalism, Logical. Flaws: Terse. Bonds: Rich, Adventurer, Slave. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

John Hadlee, Male Human Warrior 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)16 (+3) 11 (+0)9 (-1)
Skills Animal Handling +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Druidic, Celestial, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Cockaby Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this eastern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a small bristly mustache and wavy white hair. He has a dull look in his brown eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to travel the world and help people.

Motivation: He is content.

Ideals: Athletic, Philantrophist. Flaws: Shy, Mundane. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

Cockaby Nopenstallen, Male Gnome Barbarian 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 33 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)12 (+1) 6 (-2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 8
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp.


Social Check DCs

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