Chenna Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is typically in her Tailor uniform. She has a slight overbite and is overall scrawny. She has wavy auburn hair. Her hazel unseeing eyes seem to look past you.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Chenna was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tailor work with an outfit from a few towns over. Tailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Tailor.
Motivation: Balancing her hectic life and new Tailor responsibilities is difficult; and expand her business
Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Job, In love. Occupation: Tailor
Voice: Scratchy, weak
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 37 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 8 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
Possessions: 120 pp.
Percival Gyula, Male Human [Permalink]
Personal [hide]
Description: A 5'7" southern man, he is wearing colorful clothing, dressed as a Interpreter. He has shaved his head bald. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. His divine abilities were realized during a raid on his village. After a long history of fighting, Percival and his spouse have recently divorced.
Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it
Ideals: Gifted, Impeccable. Flaws: Antagonistic, Hedonist. Bonds: Rich. Occupation: Interpreter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 7)
Armor Class 10
Hit Points 39 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 800 gp. Chalcedony (20 gp). Rhodochrosite (4 gp). Silver pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bundrigo Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a white shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His golden hair is braided into rings. His fierce brown eyes like to dwell on things.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Someone believes him a fraud; and a deep hatred of goblins
Bonds: Criminal record, Rich, Military, Adventurer, Enemies. Occupation: Priest
Voice: Sensual and smooth
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carrie Hill, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man likes to wear ponchos typically of a light yellow in addition to tight pants. His clothes are grease stained in places. His auburn hair is kept up in a ponytail inside a top hat. His eyes are likewise brown.
Personality: He speaks before he thinks and is too direct. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Carrie was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He left for the north, certain he would find work there.
Motivation: He'd like to take his coworkers down a peg; and to be a banker again
Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Immigrant, In love, Job. Occupation: Brewer
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. Golden yellow topaz (1500 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


