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NPC Generator

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Advanced [show]


Dreali Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a blue costume with the symbols of the sun god on his torso. His silver hair is still thick. He is baby faced.

Personality: He is fixated on the number 33. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Dyer in town.

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A deep hatred of goblins; and to reunite with his old friends

Ideals: Fighting. Flaws: Insane. Bonds: Job, Adventurer, Enemies. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Dreali Erenaeth, Male Elf Aristocrat 13
Medium (5'2") Elf, Neutral Good (CR 13)
Armor Class 9
Hit Points 78 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)9 (-1) 18 (+4)13 (+1)
Skills Sleight of Hand +3, Survival +8
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0

Possessions: 2000 gp. Alexandrite (600 gp). Black star sapphire (800 gp). Deep blue spinel (600 gp). Rose (40 gp). Iolite (40 gp). Eye agate (12 gp). Deep blue spinel (600 gp). Chalcedony (40 gp). Deep green spinel (80 gp). Moss agate (12 gp). Fiery yellow corundum (800 gp).


Social Check DCs


Marbas Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black costume with the symbols of his god on his torso. His hair is cut close to his head. His black eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He would like to get married and retire; and he has a crush on the local armorer

Flaws: Shy, Impulsive. Bonds: Nature, Adventurer, Has a crush. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Marbas Clandestine, Male Tiefling Cleric 6
Medium (6'1") Tiefling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 17 (+3)16 (+3)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: Just what you see.


Social Check DCs


Vlorn Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a white and pastel handkerchief worn on his right side. He is muscular with a powerful set of arms. He wears his golden hair down. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.

History: He was born at the edge of vast plains. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Vlorn and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Addict, Insane. Bonds: Nature. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

Vlorn Jamjar, Male Halfling Druid 13
Small (3'1") Halfling, Lawful Good (CR 13)
Armor Class 15
Hit Points 80 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 600 pp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Gold dragon comb with red garnet eye (1000 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). An abacus with copper, silver and gold markers (50 gp). Embroidered and bejeweled glove (3000 gp). Silver ewer (40 gp). 1 Medium magic item.


Social Check DCs


Purson Rise, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his brown hair down. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He enjoys reading and quiet.

History: He was born to a criminal king-pin and mafia family Purson was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Purson decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Athletic, Joker, Logical. Bonds: Criminal record, Job. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Purson Rise, Male Tiefling Commoner 4
Medium (6'7") Tiefling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 70 pp.


Social Check DCs

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