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NPC Generator

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Advanced [show]


Great Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown collared shirt and tan pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His beige fur is lengthy. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 6 years.

Motivation: He wants to get laid; and expand his business

Ideals: Extrovert, Gifted. Flaws: Shy. Bonds: Job, Has a crush. Occupation: Courier

Voice: Thin and wheezing

Attributes [hide]

Great Shoe, Male Tabaxi Ranger 2
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs


Wrenn Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue collared shirt and tan pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He has blonde hair. He has several tiny aquamarine earrings on each ear.

Personality: He is fixated on the number 56. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also has developed a complete distrust of the Bounty Hunter profession.

History: Wrenn was born in the south. At a young age he loved to build and create. He found a children's book about a Gnome Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's looking for his big break.

Ideals: Persistence. Flaws: Insane. Bonds: Rich, Job, Adventurer. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Wrenn Munggen, Male Gnome Fighter 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. Moonstone (20 gp). Star rose quartz (20 gp). Zircon (20 gp). 1 Masterwork Common Melee.


Social Check DCs


Moon In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears suspenders and brown workpants. Her shirt is blue, and she wears a heavy brown leather apron most of the time. Her brown fur, when down, is lengthy. Her green eyes are passionate and lively.

Personality: She is a hateful person. She taunts others and blames them for her problems. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Moon was raised in a hard working conservative environment. Through the years after Moon was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Moon's father didn't care for her much, and the feeling was mutual. She inherited the family business which she has now maintained for 14 years.

Motivation: To be a Seamstress again.

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Job. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Moon In the Wind, Female Tabaxi Wizard 10
Medium (6'3") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 2 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)13 (+1) 10 (+0)17 (+3)
Skills Deception +7, Medicine +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: 600 gp.


Social Check DCs


Nija Temerity, Female Tiefling [Permalink]

Personal [hide]

Description: A 4'7" southern woman, she wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case. Her long white hair is drawn into a two foot long braid. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is lazy and tries to find solutions quickly.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father took her hunting and taught her how to get in the mind of other creatures. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day

Flaws: Mundane, Lazy. Bonds: Nature, Criminal record. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Nija Temerity, Female Tiefling Warlock 7
Medium (4'7") Tiefling, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)16 (+3) 9 (-1)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 70000 cp. Golden yellow topaz (1000 gp). Hematite (6 gp). Fire opal (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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