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Advanced [show]


Trail Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His yellow fur is drawn into a tight pony tail with a butterfly scrunchie. His yellow eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was always a brilliant, if unscrupulous mind. His parents enrolled him in a Rogue school at a young age so that he could practice his druidic talents. After a long history of fighting, Trail and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Logical. Flaws: Antagonistic, Insane. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Trail Prim Posies, Male Tabaxi Rogue 7
Medium (6'2") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)14 (+2) 16 (+3)11 (+0)
Skills Acrobatics +6
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +6

Possessions: 600 gp. Alexandrite (1400 gp). Deep blue spinel (1400 gp). Rhodochrosite (9 gp).


Social Check DCs


Calcitro Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep red leather and dull grey iron scale mail. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his son

Ideals: Fighting. Bonds: Job, Rich, Slave, Family. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Calcitro Deephollow, Male Halfling Monk 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 18 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 7 (-2)13 (+1) 14 (+2)15 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 300 gp. Brown diamond (2000 gp). Star rose quartz (40 gp).


Social Check DCs


Tim Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has shaved his head bald. His hazel eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Has a crush, Criminal record. Occupation: Shoemaker

Voice: Sensual and smooth

Attributes [hide]

Tim Marlee, Male Human Cleric 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 15 (+2)8 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp.


Social Check DCs


Oriax Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a large green jacket. His long black hair is drawn into a two foot long braid. He has a dull look in his black eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Adventurer, Nature, Family. Occupation: Layabout

Voice: Russian accent

Attributes [hide]

Oriax Creed, Male Tiefling Wizard 18
Medium (5'11") Tiefling, Neutral Good (CR 18)
Armor Class 11
Hit Points 48 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)17 (+3) 7 (-2)16 (+3)
Skills Intimidation +9, Stealth +7
Senses Passive Perception 8
Languages Common, Ignan, Terran, Giant
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1744444443

Possessions: 1400 pp. Solid gold idol (900 gp). Jeweled gold crown (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver comb with moonstones (600 gp). Cloth of gold vestments (150 gp). Silver comb with moonstones (600 gp). Embroidered and bejeweled glove (3000 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (1800 gp). A delicate brass dragon egg (50 gp). Embroidered and bejeweled glove (3000 gp). Gold and topaz bottle stopper cork (1800 gp). Brass mug with jade inlays (400 gp). Solid gold idol (900 gp). Jeweled anklet (3000 gp). Golden circlet with four aquamarines (5000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Old masterpiece painting (1900 gp). Old masterpiece painting (1900 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (1800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Golden circlet with four aquamarines (5000 gp). Fire opal pendant on a fine gold chain (1900 gp). Silver ewer (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver ewer (50 gp). Fire opal pendant on a fine gold chain (1900 gp).


Social Check DCs

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