Shadow Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man is dressed in a clean pastel cloak covering his clean studded leather, and a wedding ring on his left hand. His gray fur is smooth and relatively long. He has a dull look in his hazel eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born several months after his mother was called into army service. A freak accident while working with his Merchant mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Flaws: Secretive, Antagonistic, Disease. Bonds: In love, Military. Occupation: Performer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 14)
Armor Class 14
Hit Points 114 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 17 (+3) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Radomir Underbough, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are likewise brown.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bather arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Radomir took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.
Motivation: He is greedy.
Ideals: Entrepeneur, Gifted. Flaws: Disease. Bonds: Rich, Job. Occupation: Bather
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 15 (+2) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 1200 sp. 1 Everburning torch. 1 Smokesticks. 2 Holy water.
Ronwe Gluttony, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She prefers to wear green clothing when she does not wear armor. She keeps her long red hair kept up in a rat tail. Her black eyes peer out from beneath her broad green hat.
Personality: Aggressive, abrasive, and angry, Ronwe embodies much of what other species detest in the Tieflings. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Ronwe was born the youngest of three triplets. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To unite with her brother.
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Courier
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 10 (+0) | 18 (+4) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Giant, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. Peridot (60 gp). Moonstone (60 gp). Star ruby (700 gp). Smoky quartz (60 gp). 1 Minor magic item.
Lidda High-hill, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has shaved her head bald. She tend to wears goggles to shield her eyes.
Personality: Lidda speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a habit of throwing herself into exceedingly dangerous situations.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was a mechanic, and taught her how to fix just about anything. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down; and she doesn't get along with people that don't share her tastes
Ideals: Athletic, Impeccable, Persistence. Flaws: Impulsive, Mundane. Occupation: Beggar
Voice: Australian accent
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 11 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 18 (+4) | 6 (-2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp. Smoky quartz (60 gp). Citrine (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!


