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NPC Generator

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Advanced [show]


Gerbo Timbers, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with tan colored cloaks and clothing. His hair is long and brown with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. He has green eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth he was tutored by a cruel and relentless mentor. Gerbo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: To get a good night's sleep; and he loathes his own lifestyle

Ideals: Optimist. Flaws: Depressed, Insomniac. Bonds: Mentor, Adventurer. Occupation: Server

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerbo Timbers, Male Gnome Druid 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)16 (+3) 14 (+2)16 (+3)
Skills Arcana +5, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Giant, Goblin
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Nicholas Westcott, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. His blonde hair and beard is wavy and long. He has several tiny opal earrings on each ear.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Nicholas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nicholas decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: To be a Navigator again; and sabotage a competitor

Flaws: Disease. Bonds: Rich, Job, Religious, Criminal record. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Nicholas Westcott, Male Human Adept 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp.


Social Check DCs


Joser Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a red shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His hair is always cut to a buzz. He has a dull look in his hazel eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Server, who enjoyed hunting, Joser was taken on many hunting expeditions. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Doctor job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Fighting, Impeccable. Bonds: Nature, Job, Military. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Joser Tosscobble, Male Halfling Wizard 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 10
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 600 gp.


Social Check DCs


Ahlyssa Gladstone, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is long and golden with streaks of red, and is pulled back with small grey clips. She has gleaming, smiling brown eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a pair of adventurers, Ahlyssa grew up listening to her mother's many stories. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A deep hatred of brigands; and she has passion for adventuring and risk

Flaws: Hedonist. Bonds: Nature, Adventurer, Family, Enemies. Occupation: Body Guard

Voice: Eastern European accent

Attributes [hide]

Ahlyssa Gladstone, Female Human Aristocrat 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. Cloth of gold vestments (90 gp).


Social Check DCs

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