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NPC Generator

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Advanced [show]


Mara Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is muscular with a powerful set of arms. Her white hair is cut short. Her fierce green eyes like to dwell on things.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: The child of a Apothecary, who enjoyed hunting, Mara was taken on many hunting expeditions. Cursed with lycanthropy at a very young age, Mara has worked very hard to control her curse. She is searching for what she claims is her rightful reward.

Motivation: She would like to get married and retire; and meet up once more with her childhood friend

Ideals: Joker. Flaws: Disease. Bonds: Has a crush, Adventurer, Nature. Occupation: Masseuse

Voice: Low and grunting

Attributes [hide]

Mara Ostoroth, Female Elf Paladin 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Salasar Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears green leather gloves, a green jacket, and tight pants. He wears his copper crest down. This gold eyed westerner is not easily forgotten.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Since then, he has sought to make the best of life.

Motivation: To clean up the streets; and obtaining odd cultural elven artifacts is his passion

Ideals: Gifted, Optimist. Flaws: PTSD. Bonds: Adventurer, Guardian. Occupation: Spy

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Salasar Nemmonis, Male Dragonborn Bard 13
Medium (6'5") Dragonborn, Chaotic Good (CR 13)
Armor Class 9
Hit Points 61 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (400 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Korfel Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man is generally shirtless and showing off his tattooed chest. He keeps his golden hair in a pixie cut. His gray eyes are passionate and lively.

Personality: He is happy with his job as a Brewer. He turns his eye from what people do, preferring to live and let live. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of southern immigrants he idolized his father. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their son. He worked as a Brewer, and he later adopted a second son.

Motivation: Wants to open a new tavern; and he would like to get married and retire

Ideals: Optimist. Bonds: Job, Immigrant, Family, Has a crush. Occupation: Brewer

Voice: Spits words with contempt

Attributes [hide]

Korfel Wasanthi, Male Half-Elf Fighter 1
Medium (5'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)7 (-2) 12 (+1)14 (+2)
Skills Acrobatics +3, Religion +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Dean Lindsey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a worn and beaten armor. His hair, while still mostly golden, has prominent grey streaks. This gray eyed westerner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist, Extrovert. Bonds: Immigrant, Military, Slave. Occupation: Bounty Hunter

Voice: Hollow voice

Attributes [hide]

Dean Lindsey, Male Human Monk 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan, Auran, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 300 sp.


Social Check DCs

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