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NPC Generator

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Advanced [show]


Trym Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of sais on her belt, each one with a opal on the hilt. She has moderate length auburn hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is irascible and easily irritated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Trym was raised in a hard working conservative environment. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Trym Jamjar, Female Halfling Aristocrat 7
Small (2'8") Halfling, True Neutral (CR 7)
Armor Class 14
Hit Points 47 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: Gold music box (1000 gp). Brass mug with jade inlays (300 gp). Finely wrought small gold bracelet (80 gp).


Social Check DCs


Spear On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He sports brown clothing, slightly heavier than average wear. His brown fur is kept up in a ponytail inside a broad hat. His eyes are yellow and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a minor phobia of water and hates getting wet.

History: When he was but 8 years old his parents immigrated from the west. A few years later when the south was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Assassin.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and further expansion of business

Ideals: Joker. Flaws: Fearful. Bonds: Immigrant, Job, Adventurer. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Spear On the Water, Male Tabaxi Warlock 9
Medium (5'2") Tabaxi, Chaotic Good (CR 9)
Armor Class 8
Hit Points 38 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 8 (-1)11 (+0) 15 (+2)15 (+2)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1600 gp.


Social Check DCs


Cloud Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries a battered hand crossbow and tarnished club as well. She has dyed her greying black fur a little too much giving a sharp black color. She tend to wears goggles to shield her eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: The child of western immigrants she idolized her mother. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Merchant for hire.

Motivation: Wants her loneliness to end; and she wants to get laid

Ideals: Fighting. Flaws: Antagonistic. Bonds: Slave, Immigrant, Job, Has a crush. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Cloud Candle, Female Tabaxi Adept 10
Medium (5'9") Tabaxi, Neutral Good (CR 10)
Armor Class 9
Hit Points 64 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Deception +5, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +3 / 3d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 700 gp.


Social Check DCs


Seebo Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and obtaining odd cultural elven artifacts is his passion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Adventurer, Job. Occupation: Weaver

Voice: Soothing and warm

Attributes [hide]

Seebo Albaratie, Male Gnome Adept 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 30 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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