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NPC Generator

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Advanced [show]


Dabbledob Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin pastel vertical stripes and brown pants, and carries warhammers. His hair is red and curly. He wears crescent spectacles with a black brim.

Personality: Dabbledob speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the west. Dabbledob was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dabbledob decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now spends his time doing works of charity.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Impeccable, Philantrophist. Bonds: Immigrant, Criminal record. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Dabbledob Garrick, Male Gnome Fighter 12
Small (3'2") Gnome, True Neutral (CR 12)
Armor Class 11
Hit Points 60 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)14 (+2) 17 (+3)14 (+2)
Skills Perception +7, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Ignan
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 2000 gp. Cloth of gold vestments (40 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Silver comb with moonstones (900 gp). Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (5000 gp). Jeweled electrum ring (8000 gp).


Social Check DCs


Traulam Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a violet wide-brimmed hat and violet clothes. Her black hair is cut short. She has gleaming, smiling green eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She got into the Locksmith business at a young age. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.

Motivation: She's looking for her big break; and she is a bit of a kleptomaniac

Ideals: Athletic, Joker. Bonds: Enemies, Job, Criminal record, Adventurer. Occupation: Locksmith

Voice: Prounounces S like Z

Attributes [hide]

Traulam Selevarun, Female Half-Elf Warlock 5
Medium (4'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)7 (-2) 11 (+0)13 (+1)
Skills Insight +3, Investigation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp.


Social Check DCs


Gardain Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear brown tank tops with pastel pants. His black hair is still thick. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Gifted. Bonds: Has a crush, Adventurer, Criminal record. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Gardain Gorunn, Male Dwarf Cleric 4
Medium (4'3") Dwarf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 8 (-1)10 (+0)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Cory Kirby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a faded coat and loose pants complete with small hat. His chestnut hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Athletic, Impeccable. Bonds: Rich, Religious. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Cory Kirby, Male Human Barbarian 11
Medium (5'5") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 57 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 7 (-2)9 (-1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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