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NPC Generator

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Advanced [show]


Rosamund Breeden, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a brown shirt with thin tan vertical stripes and green pants. She has wavy silver hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Rosamund is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When Rosamund reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been saving her money to try and buy her brother's freedom.

Motivation: Wants her loneliness to end; and she wants to get laid

Flaws: Antagonistic, Mundane. Bonds: Family, Military, Has a crush. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Rosamund Breeden, Female Human Monk 8
Medium (5'3") Human, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)7 (-2) 15 (+2)14 (+2)
Skills Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1300 gp. Emerald (1500 gp). Amethyst (140 gp). Alexandrite (700 gp). Moss agate (15 gp).


Social Check DCs


Caramip Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and sports blue clothing, slightly heavier than average wear. She has a long red ponytail with little hanging trinkets. Her eyes are likewise violet.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She also has developed a complete distrust of the Ruler profession.

History: Caramip was raised in a hard working conservative environment. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She then took over the family business and is one of the better Dilettante for hire.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Bonds: Job, Criminal record. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Caramip Gobblefirn, Female Gnome Aristocrat 12
Small (3'6") Gnome, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 78 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 11 (+0)7 (-2)
Skills Nature +5, Survival +4
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 300 pp. Rich purple corundum (800 gp). Hematite (14 gp).


Social Check DCs


Helja Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her silver hair is drawn into a tight pony tail with a skull scrunchie. Her amber eyes lackadaisically let the world flow into them.

Personality: Helja is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Helja was born on a far northern island where she grew up under the tutelage of her father, an expert Servant. By chance she met her brother recently and the two have been together since.

Motivation: She has money and likes to spend it; and to unite with her brother

Ideals: Athletic, Extrovert. Bonds: Family, Rich, Immigrant. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Helja Rakankrak, Female Dwarf Wizard 10
Medium (4'0") Dwarf, Lawful Good (CR 10)
Armor Class 11
Hit Points 89 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 22 (+6)10 (+0) 13 (+1)11 (+0)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 250 pp. Alexandrite (1000 gp). Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torinn Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of the sun god on his torso. He has dyed his greying blue crest a little too much giving a sharp blue color. He wears crescent spectacles with a black brim.

Personality: He speaks before he thinks and is too direct. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His first spouse was a Fortune-teller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and he is compelled to act according to his religious beliefs

Flaws: Impulsive. Bonds: Poor, Family, Religious, Enemies. Occupation: Detective

Voice: Pronounces O like U

Attributes [hide]

Torinn Qyxpahrgh, Male Dragonborn Aristocrat 2
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)9 (-1) 16 (+3)18 (+4)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs

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