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NPC Generator

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Advanced [show]


Chay Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears just a red suit, he is not a threatening figure. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His violet eyes peer out from beneath his small red hat.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Justice, Joker, Impeccable. Bonds: Slave, Guardian. Occupation: Knight

Voice: Can't modulate volume

Attributes [hide]

Chay Nimblefingers, Male Halfling Warrior 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Nature +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Agatha Bing, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is always cut to a buzz. Her fierce hazel eyes like to dwell on things.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born to loving parents in a slum to the east. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and wants a kiss

Flaws: Selfish. Bonds: Has a crush, Adventurer, Poor, Enemies. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Agatha Bing, Female Human Monk 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Draconic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. Malachite (9 gp).


Social Check DCs


Tree Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries with her a set of bastard swords on her belt, each one with a opal on the hilt. She wears a feathered hat to cover her moderate length orange fur. This copper eyed easterner is not easily forgotten.

Personality: Overbrimming with self-confidence, Tree isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born in the east, but her parents moved at a very young age to the north. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She moves from town to town, unable to find a place to settle.

Motivation: She feels the way she acts is they only way to get by in the world; and sabotage a competitor

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Impulsive. Bonds: Immigrant, Job. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Tree Paws, Female Tabaxi Ranger 10
Medium (6'3") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 46 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 10 (+0)15 (+2) 16 (+3)15 (+2)
Skills Investigation +6, Nature +6
Senses Passive Perception 13
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: Blue star sapphire (900 gp). Freshwater pearl (10 gp). Obsidian (10 gp). Alexandrite (1000 gp). Tiger eye turquoise (10 gp). Smoky quartz (40 gp).


Social Check DCs


Great In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and carries glaives. Her fur is cut close to her head. Her amber eyes are slightly larger than normal.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She takes great joy in being the best Servant in town.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Servant arts, while her father instructed her in etiquette, music and courtly manner. Cursed with lycanthropy at a very young age, Great has worked very hard to control her curse. She tends to her Servant job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Job, Rich. Occupation: Servant

Voice: Raspy

Attributes [hide]

Great In the Wind, Female Tabaxi Commoner 2
Medium (5'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)14 (+2) 18 (+4)18 (+4)
Skills Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Infernal, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 50 gp. Solid gold idol (300 gp). Solid gold idol (300 gp).


Social Check DCs

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