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NPC Generator

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Advanced [show]


Marastyr Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'0" northern woman, she wears an entirely brown suit with blue socks and a vest with buckled shoes. With bright auburn hair. Her hazel eyes peer out from beneath her Stetson brown hat.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is obsessed with her god.

History: Marastyr was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her brother's freedom.

Motivation: She wants nothing more than to rejoin the army; and find a way to reverse the transformation of her brother

Flaws: Antagonistic. Bonds: Religious, Poor, Family, Military. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Marastyr Bofdann, Female Dwarf Paladin 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 6000 cp.


Social Check DCs


Gomory Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'3". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a lance. His chestnut hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to loving parents in a slum to the north. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist. Flaws: Racist. Bonds: Poor, Criminal record. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Gomory Selevarun, Male Half-Elf Fighter 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)9 (-1) 10 (+0)11 (+0)
Skills Insight +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp. Banded agate (8 gp). Azurite (8 gp). Rhodochrosite (8 gp). 1 Minor magic item.


Social Check DCs


Chenna Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a red tunic with white highlights, and long green pants that bunch up around her shoes. With wild golden hair. Her amber eyes are passionate and lively.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Chenna lived on a farm with her father, near the main road leading to a nearby town. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has set out to sabotage the competition.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Emotional, PTSD. Bonds: Job, Family, Adventurer. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Chenna Warmwater, Female Halfling Adept 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)12 (+1) 18 (+4)12 (+1)
Skills Acrobatics +7, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Terran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15331000

Possessions: 900 gp.


Social Check DCs


Seven Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black fur is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Seven grew up listening to his mother's many stories. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. He left for the east, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Adventurer, Religious. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Seven Of Shadows, Male Tabaxi Wizard 1
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)9 (-1) 14 (+2)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2 Alchemist’s fire.


Social Check DCs

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