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NPC Generator

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Advanced [show]


Trym Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He is tall, broad shouldered and powerfully built. He wears his auburn hair up in a very large beehive style do. His brown eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He is harsh and unforgiving.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He is content; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Mundane. Bonds: Guardian, Poor, Criminal record. Occupation: Gardener

Voice: Hard of hearing, loud

Attributes [hide]

Trym Van Es, Male Half-Elf Aristocrat 1
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs


Umpen Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he usually wears his blue robe and has his bow always slung over his shoulder. His hair, while still mostly silver, has prominent grey streaks. His eyes are green.

Personality: He likes to make people angry or surprised. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in a small island village. Umpen was born on a far northern island where he grew up under the tutelage of his mother, an expert Knight. He left for the north, certain he would find work there.

Motivation: A rival would like him out of the picture; and seeks redemption

Flaws: Antagonistic, Insane. Bonds: Criminal record, Nature, Immigrant. Occupation: Knight

Voice: Soft and melodious

Attributes [hide]

Umpen Pingun, Male Gnome Warrior 2
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)16 (+3) 7 (-2)15 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 8
Languages Common, Gnome, Halfling, Draconic, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4

Possessions: 1900 sp. 1 Small steel mirror.


Social Check DCs


Peter Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears suspenders and violet workpants. His shirt is tan, and he wears a heavy violet leather apron most of the time. He keeps his black hair in a flapper bob. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. He is afraid of women and trembles around them

History: The child of a Adventurer, who enjoyed hunting, Peter was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Peter took refuge in the ruined castle and found the beat up spear and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Philantrophist, Justice. Flaws: Shy. Bonds: Nature, Family. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Peter Goltorah, Male Half-Elf Paladin 12
Medium (5'6") Half-Elf, Lawful Good (CR 12)
Armor Class 8
Hit Points 111 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 19 (+4)19 (+4) 16 (+3)16 (+3)
Skills History +8
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Infernal, Ignan, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +2 / 3d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 4000 gp. Deep blue spinel (200 gp).


Social Check DCs


Dalgal Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a long blonde beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Dalgal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Dalgal was born the youngest of three triplets. His family was turned out during the war. He and his family wandered west to less war torn lands. He has since lost track of the people in his past.

Motivation: To get a good night's sleep; and wants to raise his children well

Flaws: Antagonistic, Hedonist, PTSD, Insomniac. Bonds: Family. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Dalgal Steelfist, Male Dwarf Bard 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 11 (+0)8 (-1)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 140 gp. Hematite (15 gp). 1 Masterwork Heavy steel shield.


Social Check DCs

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