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NPC Generator

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Advanced [show]


Ghaliver Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He has the majority of his body covered in plate. His whole body is exceptionally muscular. His black hair is cut short with large spiked bangs in the front. He has several tiny opal earrings on each ear.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the west. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has comitted a past crime that haunts him to this day; and he has money and likes to spend it

Ideals: Entrepeneur. Bonds: Immigrant, Rich, Criminal record. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Ghaliver Whispermouse, Male Halfling Expert 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1000 cp. Malachite (6 gp).


Social Check DCs


Naeris Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He tends to wear a large violet jacket. Beneath his clothing is a huge mess of scar tissue. His black hair is lengthy and is close to two feet long. His hazel eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses divination through singing.

History: He was born in a small island village. Naeris liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to trick people and travel the world for free.

Motivation: He wants revenge against gnolls; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Mundane. Bonds: Slave, Nature, Criminal record, Enemies. Occupation: Masseuse

Voice: Complex vocabulary, royal

Attributes [hide]

Naeris Hardy, Male Half-Elf Cleric 12
Medium (4'9") Half-Elf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 66 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)9 (-1) 15 (+2)8 (-1)
Skills Animal Handling +6, Deception +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 2000 gp. Iolite (70 gp). Tourmaline (110 gp). 1 Minor magic item.


Social Check DCs


Tanglar Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black shirt with thin yellow vertical stripes and black pants. His black hair is heavily combed to the right. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the north was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Philantrophist. Flaws: Disease. Bonds: Enemies, Immigrant, Criminal record. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Tanglar Winterbourne, Male Half-Orc Commoner 6
Medium (5'0") Half-Orc, Lawful Evil (CR 6)
Armor Class 10
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 13 (+1)9 (-1)
Skills History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 800 gp.


Social Check DCs


Gale Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel coat over a brown low-cut shirt, and a broad hat upon her head. She carries a battered kukri and tarnished warhammer as well. Her fur is short and lavender. Her eyes are likewise blue.

Personality: She speaks before she thinks and is too direct. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mortician arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has been saving her money to try and buy her brother's freedom.

Motivation: Marry her brother to traveling adventurers.

Ideals: Fighting. Flaws: Impulsive. Bonds: Slave, Rich, Family. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gale Of Ale, Female Tabaxi Adept 4
Medium (5'1") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 500 gp.


Social Check DCs

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