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NPC Generator

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Advanced [show]


Dagger Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. His red fur is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and someone believes him a fraud

Ideals: Logical. Bonds: Poor, Immigrant, Enemies, Military. Occupation: Baker

Voice: Mousy voice

Attributes [hide]

Dagger Running, Male Tabaxi Bard 1
Medium (6'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 16 (+3)16 (+3)
Skills Arcana +3, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 4000 cp.


Social Check DCs


Thamior Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a well pressed and immaculate suit (or dress). His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He now mingles about in high society.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Bonds: Has a crush, Adventurer, Rich, Job. Occupation: Crown-heir

Voice: Cold and demanding tone

Attributes [hide]

Thamior Iranapha, Male Half-Elf Barbarian 4
Medium (4'11") Half-Elf, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)7 (-2) 12 (+1)13 (+1)
Skills Athletics +3, History +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Himo Holimion, Male Elf [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a tan coat with blue slacks. He is bristling with hidden weapons, mostly axes and bows. His brown hair is thinning but still full. He has violet eyes.

Personality: He has always had a great fascination with Dragonborn culture. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Flaws: Racist, Fearful. Bonds: Criminal record, Poor, Mentor. Occupation: Ploughman

Voice: Soft and melodious

Attributes [hide]

Himo Holimion, Male Elf Warrior 13
Medium (5'0") Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 96 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)9 (-1) 18 (+4)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 14
Languages Elven
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3

Possessions: Chrysoberyl (100 gp). Malachite (5 gp). Violet garnet (1600 gp). Aquamarine (1600 gp). Fiery yellow corundum (1300 gp).


Social Check DCs


Dimble Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A 3'2" northern man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his silver hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Junk Dealer, who enjoyed hunting, Dimble was taken on many hunting expeditions. Dimble liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Nature, Criminal record. Occupation: Miner

Voice: Strong lisp

Attributes [hide]

Dimble Tarkelby, Male Gnome Paladin 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 18 (+4)12 (+1) 11 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs

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