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NPC Generator

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Advanced [show]


Adam Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of gnolls once and for all.

History: Adam was born the youngest of three triplets. Adam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Dyer like his father before him.

Motivation: Regain custody of his daughter; and wants to open a new tavern

Bonds: Immigrant, Job, Enemies, Family, Nature. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Adam Stansfield, Male Human Fighter 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)11 (+0) 13 (+1)10 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp. Tourmaline (140 gp).


Social Check DCs


Everard Gyula, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with brown pants. He is portly but not overly obese. His black hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has all his life been fascinated with writing.

History: Everard was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Gifted, Artistic, Entrepeneur. Flaws: Insane. Bonds: Family. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Everard Gyula, Male Human Druid 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 700 sp. Star rose quartz (30 gp). 4 Antitoxin.


Social Check DCs


Virra Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears a tan vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her tan boots flare out at the collars. She has blonde hair. Her eyes, though not visible through her cowl, are violet.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. The war was a terrible time for her, and Virra does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Virra was born the youngest of three triplets. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. By chance she met her sister recently and the two have been together since.

Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army

Ideals: Opinionated, Entrepeneur. Flaws: Depressed. Bonds: Military, Family. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Virra Scheppen, Female Gnome Druid 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 10 (+0)12 (+1)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Patrin Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver crest is thinning but still full. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Crown-heir in town.

History: Patrin was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 9 years.

Motivation: To be a Cook again.

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Job, Family. Occupation: Crown-heir

Voice: Speaks with back of mouth

Attributes [hide]

Patrin Linxakasendalor, Male Dragonborn Commoner 5
Medium (6'3") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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