Oren Gracey, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his brown robe. He carries with him a set of nunchakus, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears his red hair up. He has a dull look in his brown eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He receives visions of the future at random moments
History: Sold as a small child to a necromancer, Oren was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted druidic powers by his dying sister.
Motivation: To unite with his sister.
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Mentor, Family. Occupation: Navigator
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 84 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 18 (+4) | 15 (+2) | 5 (-3) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +9 / 3d8+5, Ranged +8 / 3d8+4, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 2100 gp. Gold dragon comb with red garnet eye (1000 gp). 1 Minor magic item. 1 Minor magic item.
Antrara Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green collared shirt and violet skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She is physically well-built. Her red crest is braided into rings. She has gold eyes and a green hat with a violet feather.
Personality: Stoic and calm, she prefers to meditate than take action. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Gifted from a young age, Antrara studied abroad. She worked as a nervous Courier and found it very stressful. She ran away from her former home and has been making her living as a Courier for the past few years.
Motivation: To pay off her debts; and she'd like to take her coworkers down a peg
Ideals: Disciplined, Gifted. Bonds: Job, Debt. Occupation: Courier
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 11)
Armor Class 11
Hit Points 29 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +5
Possessions: 2400 gp. Rock crystal (80 gp). Smoky quartz (80 gp). Moonstone (80 gp). Golden pearl (50 gp). Malachite (15 gp). Golden yellow topaz (1000 gp). Freshwater pearl (15 gp). Onyx (80 gp). Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reddlepop Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair is smooth and relatively long. Her brown eyes dart from person to person.
Personality: She is irascible and easily irritated. She plays an instrument quite well.
History: Born to a Mortician, her father struggled to pay the bills. Her father was a mechanic, and taught her how to fix just about anything. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is content; and she's repulsed by the pc
Ideals: Artistic, Persistence. Flaws: Antagonistic, Mundane. Bonds: Poor. Occupation: Layabout
Voice: Voice breaks
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 10)
Armor Class 13
Hit Points 43 (10d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 7 (-2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Gnoll, Draconic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 8000 sp. Lapis lazuli (8 gp). Star rose quartz (50 gp). Carnelian (50 gp). Coral (60 gp). Aquamarine (700 gp). Malachite (8 gp). 1 Minor magic item.
Oriel Huxley, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has wavy red hair. Her eyes are likewise hazel.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. A true patriot, Oriel would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She served in the navy to pay for her family's outstanding loans. After coming to the age of reason, Oriel took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: To settle down with her crush; and seeks redemption
Ideals: Disciplined, Gifted. Bonds: Military, Criminal record, Has a crush. Occupation: Miner
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!

