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NPC Generator

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Advanced [show]


John Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a grey shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He wears his silver hair up in a very large beehive style do. His eyes, though not visible through his cowl, are violet.

Personality: Aggressive, abrasive, and angry, John embodies much of what other species detest in the Humans. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their son. He worked as a Jeweler, and he later adopted a second son.

Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Family, Job, Religious. Occupation: Jeweler

Voice: Australian accent

Attributes [hide]

John Dryden, Male Human Adept 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)16 (+3) 14 (+2)9 (-1)
Skills Arcana +5, Athletics +2
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp.


Social Check DCs


Akta Power, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman wears an entirely green suit with brown socks and a vest with buckled shoes. Her dark red hair has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A deeply religious woman she believes everything happens for a reason. Animals are drawn to her, and she is able to talk to them.

History: A powerful necromancer made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has a rivalry with the Church that dominates her actions; and she is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Religious, Mentor, Job. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Akta Power, Female Tiefling Monk 10
Medium (5'11") Tiefling, Lawful Good (CR 10)
Armor Class 12
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Arcana +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2000 gp.


Social Check DCs


Balam Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears bulky black painted plate armor. He wears a small hat to hide his balding. His silver eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich eastern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: He feels kind of lost in life; and sabotage a competitor

Ideals: Joker. Flaws: Shy, Depressed. Bonds: Rich, Job. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Balam Haunted, Male Tiefling Cleric 2
Medium (6'2") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 6 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)12 (+1) 4 (-3)18 (+4)
Skills Investigation +3, Survival -1
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 160 gp. Jade (70 gp). Smoky quartz (20 gp). Brown-green garnet (70 gp). 4 Acid flasks.


Social Check DCs


Three Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown costume with the symbols of death on his torso. His orange fur is still thick. His yellow eyes have a joyful gleam in them most of the time.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He struck the Barber job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Bonds: Job, Poor. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Three Of Clay, Male Tabaxi Barbarian 4
Medium (5'9") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)9 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Violet garnet (800 gp). Zircon (50 gp). Jade (110 gp). 1 Minor magic item.


Social Check DCs

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