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NPC Generator

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Advanced [show]


Merihim Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. He has dyed his greying white hair a little too much giving a sharp white color. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not trust anyone and sleeps with one eye open.

History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their daughter. He worked as a Bather, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Athletic, Impeccable. Flaws: Insomniac. Bonds: Nature, Family. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Merihim Ignominy, Male Tiefling Cleric 8
Medium (6'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 19 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)18 (+4) 11 (+0)11 (+0)
Skills History +7, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Ignan, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Shirley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear brown clothing when he does not wear armor. His white hair is cut jaggedly and amateurishly. His eyes are blue and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is frequently practicing swordplay.

History: John was born the youngest of three triplets. John was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. John decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Spice Merchant, and he later adopted a second daughter.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Bonds: Military, Family, Criminal record. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

John Shirley, Male Human Cleric 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Eleanor Sutherland, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. Her golden hair is lengthy. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She speaks before she thinks and is too direct. She is obsessed with finding treasure.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Spice Merchant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable.

Ideals: Artistic. Flaws: Impulsive. Bonds: Adventurer, Criminal record. Occupation: Spice Merchant

Voice: Raspy

Attributes [hide]

Eleanor Sutherland, Female Human Bard 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 7
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 12 (+1)14 (+2) 7 (-2)13 (+1)
Skills History +4
Senses Passive Perception 8
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 200 sp.


Social Check DCs


Solomon Compton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a grey shirt with thin black vertical stripes and white pants. His chestnut hair, when down, is lengthy. His amber eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 12 years.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Depressed, Secretive. Bonds: Poor, Slave, Job. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Solomon Compton, Male Human Bard 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)14 (+2) 11 (+0)15 (+2)
Skills Persuasion +4, Stealth +1
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 100 gp. Jasper (70 gp).


Social Check DCs

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