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Advanced [show]


Baern Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Eccentric and domineering, Baern will drive conversation. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Baern took refuge in the old dungeon and found the beat up rapier and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is a bit of a kleptomaniac; and wishes to resurrect an old love

Ideals: Entrepeneur, Extrovert, Gifted. Bonds: In love, Nature. Occupation: Carter

Voice: growls and snarls, animalistic

Attributes [hide]

Baern Loderr, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 360 gp. 2 Antitoxin.


Social Check DCs


Ekk Law, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an entirely white suit with black socks and a vest with buckled shoes. Her hair is brown and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has never given up on her poetry dream.

Motivation: Wants to raise her children well.

Ideals: Disciplined, Artistic, Gifted, Fighting. Bonds: Family. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Ekk Law, Female Half-Orc Expert 17
Medium (6'1") Half-Orc, Lawful Evil (CR 17)
Armor Class 11
Hit Points 54 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +7, Performance +7
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2

Possessions: 1200 pp. Iolite (80 gp). Golden yellow topaz (600 gp). Citrine (80 gp). Brown-green garnet (120 gp). Bloodstone (80 gp). Deep blue spinel (600 gp). Amethyst (120 gp). Alexandrite (600 gp). Moonstone (80 gp). Brown-green garnet (120 gp). Blue diamond (2000 gp). Jet (120 gp). Violet garnet (600 gp). Rock crystal (80 gp). Smoky quartz (80 gp). Deep green spinel (120 gp). Rock crystal (80 gp). Freshwater pearl (9 gp). Violet garnet (600 gp). Hematite (9 gp). Hematite (9 gp). Violet garnet (600 gp). Rhodochrosite (9 gp). Silver pearl (120 gp). Azurite (9 gp). Violet garnet (600 gp).


Social Check DCs


Oriel Cholmondeley, Female Human [Permalink]

Personal [hide]

Description: She wears a grey vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her grey boots flare out at the collars. She has a long red ponytail with little hanging trinkets. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Oriel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oriel. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Fearful. Bonds: Family, Criminal record, Rich. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Oriel Cholmondeley, Female Human Rogue 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 5 (-3)13 (+1) 6 (-2)8 (-1)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 20 pp. Chrysoberyl (130 gp). 1 Banded mail.


Social Check DCs


Mordai Pride, Male Tiefling [Permalink]

Personal [hide]

Description: This man is renowned for his bright green suits and hats. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His blue hair is braided into rings. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Flaws: Disease, PTSD. Bonds: Rich, Adventurer. Occupation: Armorer

Voice: Slurs words

Attributes [hide]

Mordai Pride, Male Tiefling Ranger 7
Medium (6'6") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)18 (+4) 11 (+0)15 (+2)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Terran, Sylvan, Abyssal, Celestial
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 200 gp. Eye agate (4 gp). Blue sapphire (1400 gp). Lapis lazuli (4 gp). Banded agate (4 gp).


Social Check DCs

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