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NPC Generator

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Advanced [show]


Moon In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, and she perpetually has her warhammer ready. She has moderate length cinnamon fur. Her fierce copper eyes like to dwell on things.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is obsessed with a lost civilization.

History: Born in the south her family was never financially stable. Over the years she perfected her riding and shooting skills. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To clean up the streets; and she desires power and/or immortality

Ideals: Fighting, Optimist. Bonds: Adventurer, Poor, Nature, Guardian. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Moon In the Wind, Female Tabaxi Paladin 12
Medium (6'3") Tabaxi, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 53 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 6 (-2)12 (+1) 11 (+0)17 (+3)
Skills Performance +7, Persuasion +7
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Hadleigh, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has moderate length red hair. This brown eyed southerner is not easily forgotten.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She cannot resist a sob story and will often dote over anyone who has one.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was very strict, and drilled into her lessons on being the perfect lady. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A rival would like her out of the picture; and meet up once more with her childhood friend

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Millicent Hadleigh, Female Human Paladin 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 17 (+3)14 (+2)
Skills Nature +3, Stealth +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Quespa Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman is dressed in a clean black cloak covering her clean studded leather. Her silver crest is thinning but still full. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a slaver, Quespa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Quespa was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Quespa's mother didn't care for her much, and the feeling was mutual. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and to find somewhere to settle down

Flaws: Addict, Mundane, Antagonistic. Bonds: Poor, Mentor. Occupation: Actor

Voice: Spits and sputters

Attributes [hide]

Quespa Grrrmmballhyst, Female Dragonborn Warlock 3
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 8 (-1)17 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp. White pearl (110 gp). Hematite (7 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trail Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She has a moderate pudge and is not very fit. She has styled her black fur well, parting it to the left. She tend to wears goggles to shield her eyes.

Personality: She likes to make people angry or surprised. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Trail hails from a village terrorized by brigands. One day when Trail was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Trail was heart-stricken from the event, and her father started working long hours to provde for them. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Marry her sister to traveling adventurers; and she wants nothing more than to rejoin the army

Flaws: Antagonistic, PTSD. Bonds: Family, Enemies, Military. Occupation: Stableman

Voice: Smoker's lung

Attributes [hide]

Trail Mirror, Female Tabaxi Druid 4
Medium (5'7") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 10 (+0)17 (+3)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 31000 sp. Violet garnet (1000 gp). Carnelian (50 gp).


Social Check DCs

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