Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jane Trollope, Female Human [Permalink]

Personal [hide]

Description: A 4'10" southern woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her white hair is heavily combed to the left. She wears a mask on her face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born to loving parents in a slum to the south. She was an athlete and attended two major summer competitions. She never won. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Athletic. Flaws: Depressed, Impulsive. Bonds: Poor, Adventurer. Occupation: Banker

Voice: Slow speaker

Attributes [hide]

Jane Trollope, Female Human Druid 1
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 16 (+3)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs


Alberich Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His chestnut hair is smooth and relatively long. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He would rather hide behind his crafts than deal with other people.

History: He was born in the west. Over the years he perfected his riding and shooting skills. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his sister; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Immigrant, Nature. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Alberich Silverstone, Male Dwarf Fighter 3
Medium (4'2") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)10 (+0) 15 (+2)8 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Jet (150 gp). Blue quartz (11 gp). Deep green spinel (150 gp). 1 Hourglass. 1 Superior lock. 1 Small steel mirror.


Social Check DCs


Whurbin Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His hair is brown and curly. His eyes, though not visible through his cowl, are gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is an amazing painter.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. One day when Whurbin was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Whurbin was heart-stricken from the event, and his father started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Gardener and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Poor, Family. Occupation: Gardener

Voice: Thin and wheezing

Attributes [hide]

Whurbin Trueanvil, Male Dwarf Monk 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)16 (+3) 14 (+2)14 (+2)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Draconic, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 220 gp.


Social Check DCs


Murook Churchill, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who wears skinny pants and wears a black and grey robe with the hood down. She wears her white hair up in a very large beehive style do. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She's repulsed by the PC; and to get a good night's sleep

Ideals: Joker, Justice. Flaws: Secretive, Antagonistic. Bonds: Nature. Occupation: Armorer

Voice: Low rumbling, strings words together

Attributes [hide]

Murook Churchill, Female Half-Orc Bard 2
Medium (4'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 4 Alchemist’s fire.


Social Check DCs

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